[CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC - Printable Version +- Kodi Community Forum (https://forum.kodi.tv) +-- Forum: Support (https://forum.kodi.tv/forumdisplay.php?fid=33) +--- Forum: Add-on Support (https://forum.kodi.tv/forumdisplay.php?fid=27) +---- Forum: Game Add-ons (https://forum.kodi.tv/forumdisplay.php?fid=291) +---- Thread: [CLOSED] Advanced Launcher - Applications Launcher Addon for XBMC (/showthread.php?tid=85724) Pages:
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- Angelscry - 2010-12-30 Seagoon Wrote:First of all thank you Angelscry for the wonderful addon, I've been looking for something like this for a long time.No... Sorry. I'm only make support on Alaska.Revisited skin with my personal MOD... just because it is the skin that I prefer to use. Also, the Advanced Launcher do not contain any skin in its source code. It is the job of the skin developers and maintainers to make their skin support thumbs, fanarts and data/infos support for programs in their skins. - Angelscry - 2010-12-30 Revol Wrote:I managed to get around my problem by turning on "Use a fullscreen window rather than true fullscreen". Now XBMC just remains in the background and is never minimized to begin with. Is this option supposed to be on by default? Don't think I've ever turned it on before...I never touch this option. So I think it is the default one. Revol Wrote:Edit: Even Nestopia works now. But Project64 is still a problem.It may works. Are you using the 1.6 version? Prior to use the Project64 Plus with XBMC you have to start it using the GUI for its configuration. Then select the roms directory path into File/Choose Rom Directory... menu and also check "On Loading a ROM go to full screen" option in Options/Settings/Options menu. - Revol - 2010-12-30 Angelscry Wrote:It may works. Are you using the 1.6 version? Prior to use the Project64 Plus with XBMC you have to start it using the GUI for its configuration. Then select the roms directory path into File/Choose Rom Directory... menu and also check "On Loading a ROM go to full screen" option in Options/Settings/Options menu. Yeah, I've got all that set right. It's 1.6. What does 'Prior to use the Project64 Plus with XBMC' mean? Is there something called 'Project64 Plus'? Or do you mean 'Project64, plus with XBMC'? - Angelscry - 2010-12-30 Revol Wrote:Yeah, I've got all that set right. It's 1.6.Nothing... just a mistake... There is no Plus version... Sorry... - Revol - 2010-12-30 Are you sure you're using version 1.6? I've got a 1.7 beta, and the ROM loads within Advanced Launcher. I'd use that, but I simply can't get this version to work well. So I have to stick with 1.6. And from what I've read in the past, 1.6 has some kind of issues with quotes. Edit: Two thoughts: where are your roms in relation to the Project64 folder? Right now, I have the emulator on C drive, and ROMs in D drive. Perhaps the roms need to be in the actual Project64 folder. Also, do your ROM files have spaces in them? Edit2: I got it to work. Just remove the quotations from "%rom%" in the argument field. - Angelscry - 2010-12-30 Revol Wrote:Edit2: I got it to work. Just remove the quotations from "%rom%" in the argument field.Yes... remove the quote.... Here is my launchers.xml part correspondiong to Nintendo 64 - Project 64 launcher. Code: <launcher> - User 55003 - 2010-12-31 The new version 0.9.1 now has the same bug as RCB used to have, when using a command line version of MAME in winXP.. MAME's config files are created in the root XBMC install directory and the default config files in the MAME dir are ignored. Because I've run into this prob before Its fixable by copying MAME's config files + hiscore/sample files etc. to the XBMC root dir, but not good Prior to the update everything worked great.. If its not broke, don't fix it - Angelscry - 2010-12-31 Steveb Wrote:The new version 0.9.1 now has the same bug as RCB used to have, when using a command line version of MAME in winXP.. MAME's config files are created in the root XBMC install directory and the default config files in the MAME dir are ignored.If you indicate the path to the mame.ini file into the arguments field like this: Code: -inipath "C:\Program Files\mame" "%rom%" Code: # You can also try to pass the cfg directory into the argument like this : Code: -inipath "C:\Program Files\mame" -cfg_directory "C:\Program Files\mame\cfg" "%rom%" - User 55003 - 2010-12-31 Then a arg for hiscores and samples etc... will work, but the arg line ends up as long as my arm and not very user friendly <args>-skip_gameinfo -nowindow -inipath "F:\Emulators\Mame" -cfg_directory "F:\Emulators\Mame\cfg" -hiscore_directory "F:\Emulators\Mame\hi" -samplepath "F:\Emulators\Mame\samples" "%rom%"</args> this works No arg for the hiscore.dat file so that still has to be in the root XBMC install dir..lol - nekoarashi - 2010-12-31 wow- I keep trying to upload the files, mediafile,filefront, megaupload error error error - Here you go Angelscry: http://rapidshare.com/files/440031033/launchers.rar - htpc guy - 2010-12-31 I'm trying out Nestopia on my Windows 7(x64) system. I edited the nestopia.xml file with the modifications listed in the wiki. This command does not work (does nothing): Code: <exit>Echap</exit> Then when I go back into nestopia.xml it lists the command as: Code: <exit>...</exit> Changed it to this and it works. Code: <exit>Esc</exit> Now when I press esc I get a dialog asking if I want to quit. Is there a way around this? I don't want to have to get the keyboard/mouse out to close the box. Not a big deal since my Windows machine is my test rig. Mednafen works great in Linux. Now, the previous comments are concerned with running nestopia from outside of ALA. When I launch nestopia from within ALA I get an error that pops up saying "Can't Start! Direct3D is busy! The only way I can get it to launch is if I press "\" to put XBMC into windowed mode. Again, this means I have to pull out the keyboard/mouse to use the emulator. - Angelscry - 2010-12-31 Steveb Wrote:Then a arg for hiscores and samples etc... will work, but the arg line ends up as long as my arm and not very user friendlyAll the MAME arguments exist to be used. If you do not want to use them it is not a Advanced Launcher bug. - ijourneaux - 2010-12-31 I am using Launcher to launch BeyondTV from XBMC. This works well if BeyondTV is not running. If BeyondTV is running (in the background), Launcher just goes back to XBMC. Is it possible for Launcher to bring the background application to the front if the application is already running? - User 55003 - 2010-12-31 Worked fine before 0.9.1, never mind, forget it! - The-Boxhead - 2010-12-31 any one having luck getting mame running on linux with advance launcher ? to research i have enabled debug and verbose logging but i cannot figure out where mame writes the log file And if any1 has gotten mupen64plus v 1.99 working please lemme no how you did it |