(2012-03-12, 12:49)jdembski Wrote: (2012-03-10, 19:03)redknight Wrote: Cha0s Wrote:I think I might just do that
it's still a little fragile and the creator is adding changes everyday, so I wouldn't want it as my main XBMC for the moment anyways. The wife would kill me if it kept crashing lol
For the moment I'm just happy to finally see my satelite can be brought into xbmc, I've wanted this for months.
Hi there!
Yesterday I made quite a few changes:
1) Stability: Seems that I fixed the stability issue - last test the XBMC was running over 10 hours without crashing
2) Windows compile: I've also made some changes to the visual studio project files. With the last changes the addon "pvrclient_vuplus" is showed as a sub-project when opening the XBMC-Project file. The addon also compiles, but I cannot test it as the rest of XBMC won't compile on my box (seems that I'm missing some dependancies like iconv, dx3d and some other stuff...) @Redknight: Maybe you can try it again?
3) I have added the "Zap before channel switch" for single tuner boxes. @xayide: You have to enable this feature in the addon settings
4) Editing timers: Now it should be possible to edit timers, too.
Working on it now, should have more info in a while and I'll report back.
reference your issues compiling try doing what I did;
remove the PPA source "ppa:team-xbmc" and add "ppa:team-xbmc/unstable" because one is a subdirectory of the other you must remove the original first.
Then try running;
sudo apt-get dep xbmc
sudo apt-get update
sudo apt-get build-dep xbmc
If it says it's missing libcec, add the following PPA;
sudo add-apt-repository ppa:pulse-eight/libcec
sudo apt-get install libcec
(2012-03-12, 16:05)trans Wrote: Hi,
sorry for my english I'm from Germany and take Google translator.
I've tested under Windows.
As far as running all stations will be imported and also streamed but there is no EPG.
Each time you start the EPG data to be imported about 5 min.
I hang my log file to a possibly can recognize what it is.
Kind regards trans
Hi,
Glad to see someone else getting involved
I'm still working on the windows version I'll let you know how it is when it's working but from what you're saying we now have a viable win32 version running. Nice work jdembski!