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a1rwulf
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2016-01-02, 18:02
(This post was last modified: 2016-01-02, 18:08 by a1rwulf.)
can you post a debug log?
I've just tried your OE build and analog stick works fine for n64.
EDIT: I used my legacy buttonmap. Maybe that's the issue.
EDIT2: Sorry update failed - testing the wrong OE version -.-
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Thanks Charlie, your builds are appreciated.
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2016-01-02, 18:38
(This post was last modified: 2016-01-02, 18:39 by grumpygamer.)
Yup! Very much appreciated!
Can anyone confirm or deny that opening remotely stored roms on a smb share does not work(at least for SMC files)?
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Ha! I had checked only a few minutes before everyone else posted!
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Charlie's builds are the only ones that have the emulator choice pop-up menu show up when selecting a rom
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a1rwulf
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note that controllers are also implemented as addons.
hou need a controller for every platform otherwise it will fall back to the default controller.
the default controller controls kodi, so I think you are right, this is most likely your problem.
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It's odd that the controller works for beetle snes but not for snes9x as they are the same platform.
I was playing with the playstation reared last night. Some games work perfectly. Others the controllers worked through the menu and stopped working
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(2016-01-03, 13:50)charlie0440 Wrote: It's odd that the controller works for beetle snes but not for snes9x as they are the same platform.
The snes9x and snes9x-next cores seem to be missing the ../resources/buttonmap.xml.
I just copied the resources folder from the beetle-bsnes core to the snes9x and snes9x-next cores and they seem to working ok now.