Access to xyz cache partitions
#1
i would like to have access to the xyz partions from the
filemanager, ftp client and python... is there any reason they are hidden other than it is generally a bad idea to store anything there.

the reason i want access is because i have been writting a generic cachedhttp downloader (python). see this thread: http://www.xboxmediaplayer.de/cgi-bin....7;st=30 . using x,y or z would be an optimal location for this cache (to avoid fragmentation of the f-drive). it doesn't matter if a game deletes it. it is only cache.

there might also be reasons for modifying files in the game cache. e.g. cheating.

(i have also submitted this as a formal rfe.)
#2
are you sure it's not available from within xbmc (by a developers viewpoint?)

the reason why it's not available from ie the filemanager is for the very reason you say, it's cache partitions. we try to eliminate potential issues (for beginner users) as early as possible and this one certainly qualifies.

it can be acced by ftp quite easily, try typing /x etc manually, if that doesnt work, take a look in filezilla.xml
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#3
@phunk

the z: partition is definately available from within xbmc's code. alot of things get cached there. i'm not sure if its accessible via python, but i suspect it will be.
Always read the XBMC online-manual, FAQ and search the forum before posting.
Do not e-mail XBMC-Team members directly asking for support. Read/follow the forum rules.
For troubleshooting and bug reporting please make sure you read this first.

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