The primary AudioEngine thread is for development purposes only: only bug reports or developer oriented discussion should take place in that thread.
For Windows users, please refer to this thread: Windows AudioEngine testers
The main source code is now included in xbmc master! here.
Now that AE is in master, nightly builds should be posted. PPA instructions for Ubuntu users are here: http://forum.xbmc.org/showthread.php?tid=33327
Ubuntu compile instructions: https://github.com/xbmc/xbmc/blob/master...DME.ubuntu
For command output (aplay -L and the like), please put the output in code blocks. For longer output, such as logs, please use a service like pastebin.
Always post the full xbmc log! Failure to post the entire log will receive NO support!
Current Known Issues:
- PulseAudio is not fully supported under AE. Pulse is DISABLED by default in AE right now. However:
Other Random Notes
- Due to the way the fglrx drivers are implemented in Linux, ATI based cards cannot stream HD audio via HDMI (DTS and Dolby 5.1 are not HD audio codecs. You can still get surround sound, just not TrueHD or DTS-HD). This is because their audio system cannot handle more than 2 channels. At the current time, the radeon open-source driver only supports 2 channel HDMI audio when running Linux kernel >= 3.3. (http://phoronix.com/forums/showthread.ph...HDMI-Audio)
- Due to bugs in the 295.x nVidia drivers, it is recommended that users use the 290.x versions. If you are having issues on 295.x, try downgrading your driver as a troubleshooting step.