Posts: 478
Joined: Sep 2015
Reputation:
17
Thats a great idea. For other parts of the skin. But will not work inside a wraplist for osd olayer controls eg I had focus working using label2 but could not work out how to get it working of nofocus icons.
The issue is I can't use $INFO in diffuse. For focus I can create multiple image control with visible Container(100).HasFocus(1) ect
Since each content has a different diffuse I can't make it work for nofocus
Aussie, Aussie, Aussie, Oi, Oi, Oi
Don't forget the
Thank User button if i have helped!
|
V
Posts: 266
Joined: Dec 2013
Reputation:
9
Would like to see a screenshot of what you got.
Posts: 478
Joined: Sep 2015
Reputation:
17
At the moment I am just modifying confluence. Starting with VideoFullScreen so really just osd controls.
But so far I have managed to create the osd buttons with a customisable glow
Customisable nofocus
Customisable focus
Customisable overlay
And have changed the progressbar with all different textures too
I mostly have done mods for Aeon mq6 but not happy enough with options and releases.
Screenshots soon.
Aussie, Aussie, Aussie, Oi, Oi, Oi
Don't forget the
Thank User button if i have helped!
|
V
Posts: 478
Joined: Sep 2015
Reputation:
17
Ok I am back to this question again. I am able to make it work with alot of controls and stuff but would be a lot better if we could use variables or info labels. Will save a lot of coding.
Is this really hard to implement or not much of a request for it?
Having multiple mask that could be set via a info label or variable will make skins very customisable without adding heaps of code.
Really hope this could happen.
Aussie, Aussie, Aussie, Oi, Oi, Oi
Don't forget the
Thank User button if i have helped!
|
V