Gamester17 Wrote:Win32 from the trunk is never insteded to become a full working version of XBMC for one thing, (you can read more about that here), plus the trunk is only designed for Win32 while the Linuxbranch is specificly designed to run on Linux which has many similarities to UNIX and should thus be easier to port to Mac OS X which is more UNIX like than Win32 like. The Linux branch of XBMC also have active developers on both the Linux side and the Win32 side, the trunk on the other side only have active developers on the Xbox side (and not the Win32 side, again because the Win32 build from the trunk is never intented to become a full working version of XBMC).
Ok, i understand it: it was a "little hack" for skinners than a real port as XBMC4Linux. I understood that it was retaken, but i see that not, that the Win32 will be done from Linux port. Ok, this was my question, if XBMC4Win32 was an active project or it was a XBMC4Linux colaterall project.
Ok: XBMC4Linux, no more. Thanks!!!
Gamester17 Wrote:FYI; elan has already started a new topic in the Linux development forum (for programmers only), see: http://forum.xbmc.org/showthread.php?tid=30074
Yeah, he push me out In any case it seems he has problems, i'll try to help him