[split] Changes to the skinning engine for Kodi Krypton
#1
(2016-01-23, 23:30)ronie Wrote: 2016-01-23 merge xml files - part 2

DialogOK.xml / DialogProgress.xml / DialogYesNo.xml are merged into DialogConfirm.xml

these built-in id's have been added:
  • button control id="12" (reserved for future use)

also core will now handle:
- the header label
- the button labels
- the visibility the buttons & progress control
- setting focus to the correct button when the dialog is opened


forum thread: 256805 (thread)
confluence example: https://github.com/xbmc/xbmc/blob/master...onfirm.xml

confluence example link is not working
i believe it should be

https://github.com/xbmc/skin.confluence/...onfirm.xml
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#2
Now Confluence has been moved all the old links will need updating.

Ping ronie.
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#3
fixed, thanx for the heads-up!
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#4
(2016-03-08, 01:03)ronie Wrote: 2016-03-07 removed boolean condition - Player.ShowCodec

most skins are using this is MusicVisualisation.xml
and some in VideoFullScreen.xml or SlideShow.xml

please remove it from your skin, it's gone.


git commit: https://github.com/xbmc/xbmc/commit/be5d...718760b7e5
pull request: 9272 (PR)

So the idea is instead of using Player.ShowCodec use Skin.SetBool(ShowCodec) and test that?

scott s.
.
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#5
(2016-03-08, 20:53)scott967 Wrote: So the idea is instead of using Player.ShowCodec use Skin.SetBool(ShowCodec) and test that?

no idea i'm afraid... i'm not aware of a way to get the old functionality back.
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[split] Changes to the skinning engine for Kodi Krypton0