2008-02-19, 17:14
I'm having some issues with our XBMC hooked up to the HDTV where i'm occasionally running low on memory.
I'd like to work on my skin to trim memory usage where I can in the 720p mode, but before I do that I wanted to get a better understanding of just how the memory is used.
My guess is that each individual image control contributes to memory usage, and that each list icon/thumb displayed will increase memory usage as well.
I also believe that nothing is "preloaded" from the textures.xpr, so the size of that file is irrelevant for per window memory usage.
Are my assumptions here correct? Any authors have tips they care to share about optimizing memory use?
I'd like to work on my skin to trim memory usage where I can in the 720p mode, but before I do that I wanted to get a better understanding of just how the memory is used.
My guess is that each individual image control contributes to memory usage, and that each list icon/thumb displayed will increase memory usage as well.
I also believe that nothing is "preloaded" from the textures.xpr, so the size of that file is irrelevant for per window memory usage.
Are my assumptions here correct? Any authors have tips they care to share about optimizing memory use?