Second thing to read (GPU, Codec, ATI Hack, Beta Software)
#1
Exclamation 
Thanks to amerciantabloid & dragonfly for the orginal posts

GPU Offloading support
When will there be support for graphics acceleration for Hi Def movies (x264, h264)?

Currently there is no GPU video accelerated decoding support in XBMC for Windows.
If someone wants this best is if they can code it themselves and submit a patch for it, as we currently otherwise have no plan to code this ourselves today.
tiben20 started to develop dsplayer for XBMC, see here: http://forum.xbmc.org/showthread.php?tid=61355

Codec support
XBMC is a multiplatform Media Center, which means that it has to run on different operating system and can't take use of platform specific codecs like CoreAvc etc.
In short, the only thing possible currently is using the external player patch to bypass the internal player, more about this here

XBMC patches
From the whining of the last section you might get that we're seeking for Windows Devs (even though a few may asked why another media center for Windows).
No matter if you can fix a bug or implementing a new feature we're happy for getting help. Just open a ticket at trac and let us review it.
BUT ...
don't think we can implement everything as is so it might be wise to ask the developer in IRC or in the Dev forum if something might be feasible. We're trying to keep the code readable and maintainable and this will only work if you not just code and hack some new things in the existing code which helps only you but makes it difficult for other solutions.
Some of you are of course only interested in a specific feature but we have an eye on the whole thing...
(WiSo)


ATI Hack
Problems with ghosting or videos which are only played back in the left upper quarter (see screenshot)?
Put the following in your advancedsettings.xml
Code:

<advancedsettings>
<glrectanglehack>yes</glrectanglehack>
</advancedsettings>



Attention – Beta software – read carefully before posting

* Graphics requirements:

OpenGL 1.4 or above (released in 2002). So graphic cards sold after 2003 should work IF your videocard driver is installed properly.

If XBMC won’t start and you encounter something like this in your log, it would show that your driver still doesn't support hw acceleration

Code:

06:46:55 T:3212 M:1199308800 INFO: GL_VENDOR = Microsoft Corporation
06:46:55 T:3212 M:1199308800 INFO: GL_RENDERER = GDI Generic
06:46:55 T:3212 M:1199308800 INFO: GL_VERSION = 1.1.0

From the FAQ:
OpenGL 2.0 is not really the current minimum requirement to run XBMC, as in reality XBMC will today run with only OpenGL 1.4 + GLSL support (everything else has fall-backs to be runned in software on the CPU, slower than GPU hardware though), however to be sure to stay future-proof Team-XBMC have decided that the OpenGL 2.0 is the recommended minimum requirement

* CPU requirements:

To play SD (Standard Definition) content (avi, dvd, etc.), a 1.5 ghz CPU will suffice.

To play HD content you’ll need raw CPU power at this moment of development.

XBMC for Windows uses the FFmpeg open source codec-suit inside its own in-house developed video-player.
XBMC does currently not use the GPU (Graphic Processor Unit) to decode video, (currently it is really the CPU that does all the work which is the reason you right now need a really fast one to decode 1080p H.264 videos)

* Use of remote controllers:

For an Original Xbox DVD Remote look here: http://forum.xbmc.org/showthread.php?tid=45337
For a Windows MCE controller look here: http://forum.xbmc.org/showthread.php?tid=36936

Logout Mark Read Team Forum Stats Members Help
Second thing to read (GPU, Codec, ATI Hack, Beta Software)0