2012-01-27, 08:38
Aubrien Wrote:The only issues I have is when XBMC goes into the background because I have launched an emulator, then XBMC still receives input from either the joypad or from a LIRC device.
Aubrien Wrote:I launch my emulators with scripts that pause and restart the XBMC thread which works for the xboxdrv XBox 360 user space driver and prevents the controller from sending commands to XBMC.Isn't it possible to add the LIRC.stop and LIRC.start to the launch scripts that you are already using? If I can't add this option as a general feature to RCB you (and others) always have to edit the launcher.py again when I update RCB without this change.
An example script can be found here. As I said in this post I did not try this myself.
DANGERDAN Wrote:On another note i do have a bug for you malte and will be happy to support and provide any info you may need but anyway the issue is i have "XBMC.ActivateWindow(Home)" mapped to my controller so i can productively switch to the main menu for quick reselection of my choice but doing this screws up rom collection browser to the point that it wont work at all lol, all other programs work fine like the movies section and advanced rom etc.This is a known issue. I guess this is a difference between a plugin and a script. The script will still run when you leave its window. A plugin may be stopped by XBMC (not sure if it is like this). I have to check if I can stop RCB when the home button is pressed (without disabling the function of the home button).
Bawk Wrote:I'm new to RCB so I hope this question isn't stupid. Have searched and can't find an answer. Is it possible to select artwork for single games within a collection? I have tried integrating games with both RCB and Advance Launcher, AL has this ability (via context menu) but I can't find a way to do this with RCB. I prefer the ease of RCB and it is integrated better, IMO, into the skin. Thanks you.Not yet. This feature will be added but is not done yet.
reapy Wrote:So I'm trying to get mame set up to run. I have it working for most of the roms by following the offline scrapping tutorial on the wiki, only it is not working 100% for everything, which is odd because I see the missing roms in the mame.txt file, spelled correctly and everything, yet on the scrape it doesn't create the no file. On others it has the wrong titles or picks the wrong artwork...it also doesn't seem very friendly towards cloned roms and all that.I did not create or double check this file myself. Just ran some tests if it works in general.
reapy Wrote:How do you go about manually correcting things so it shows up in the browser....do you have to create nfo files for each entry for them to show up? For the other systems I just kept updating the names until the online scrapers would let me manual set them.The matching of games and information inside this file is done by the crc values.
So I guess my question is that through all the scraping you just need an NGO file for each rom, and all should be well?
Is it possible to manuall set which rom a rom is via an Id or URL so you don't have to manually build files and can just go in and hand tune stuff?
Code:
*#*#*#*
Game: '88 Games
CRC: 429785DB
Platform: Mame
Genre: Sports / Track & Field
Release Year: 1988
Developer: Konami
Publisher: Konami
Description:
In xbmc.log you will find some lines like this after game import:
Code:
08:12:47 T:7720 M:814088192 NOTICE: RCB_INFO: current rom file: F:\Games\MAME test\Roms\88games.zip
08:12:47 T:7720 M:814088192 NOTICE: RCB_INFO: gamename (file): 88games.zip
08:12:47 T:7720 M:814088192 NOTICE: RCB_INFO: gamename (friendly): 88games
08:12:47 T:7720 M:814084096 NOTICE: RCB_INFO: handling zip file
08:12:47 T:7720 M:813936640 NOTICE: RCB_WARNING: more than one file in zip archive is not supported! Checking CRC of first entry.
08:12:47 T:7720 M:813936640 NOTICE: RCB_INFO: crc in zipped file: 092A8B15
08:12:47 T:7720 M:813936640 NOTICE: RCB_INFO: Adding crc to crcOfFirstGame-dict: 88games: 092a8b15
Code:
CRC: 429785DB,092a8b15
(If your really do this and add some missing crc values to the file it would be great if you could send me the modified version and I will upload it).
Using the first file as crc value is not real MAME friendly as it should compute the crc of the whole file I think. Maybe I have to change this some day but then we will need a new MAME.txt file using this crc values. Another option would be to use the names of the zip files as keys in the MAME.txt file. AFAIK these names are unique and always the same for all games on all platforms. So if anybody comes with a description file I will be happy to create the matching parser.