2012-06-03, 20:10
I'm not sure how many of you all would agree, but I thought it would be best if we had a thread made especially so that users can post their mods and ask question if they run into problems. Thought it would be better than having them lost in the main thread.
I've always liked the old episode view and decided to port it over to Nox 3.0. As u can see from the screen below, everything seems to be in order when using it for episodes...
But i'm not entirely sure how to make the thumbs display the series landscape and poster at the series level. This is what it looks like as it is now....
I'd also like it to display movie fanart and poster for movies. This is how it is now...
also, i'm using the wall_bg_small.png that was used in the old episode view, but for some reason it's displayed a lot darker than it did before. I'm guessing there's a second overlay under it but I can't figure out how to remove it.
I'd appreciate assistance from anyone with the time and I'll post the final files once it's done.
For anyone who's interested, here's the final version of the classic episode view. Enjoy..... (http://www.mediafire.com/?5c6bmd0d9bbtmc6)
Also here's the mod that's need to fix the flags. Mod is done to the Includes_MediaFlags. Search for the lines with the dashes ( - ) and replace them with the ones with the plus sign ( + ).
I've always liked the old episode view and decided to port it over to Nox 3.0. As u can see from the screen below, everything seems to be in order when using it for episodes...
But i'm not entirely sure how to make the thumbs display the series landscape and poster at the series level. This is what it looks like as it is now....
I'd also like it to display movie fanart and poster for movies. This is how it is now...
also, i'm using the wall_bg_small.png that was used in the old episode view, but for some reason it's displayed a lot darker than it did before. I'm guessing there's a second overlay under it but I can't figure out how to remove it.
I'd appreciate assistance from anyone with the time and I'll post the final files once it's done.
For anyone who's interested, here's the final version of the classic episode view. Enjoy..... (http://www.mediafire.com/?5c6bmd0d9bbtmc6)
Also here's the mod that's need to fix the flags. Mod is done to the Includes_MediaFlags. Search for the lines with the dashes ( - ) and replace them with the ones with the plus sign ( + ).
PHP Code:
+ <animation effect="slide" start="0" end="64" reversible="true" condition="Control.IsVisible(512) | Control.IsVisible(514)">Conditional</animation>
- <animation effect="slide" start="0" end="-680" reversible="true" condition="Control.IsVisible(514)">Conditional</animation>
- <animation effect="slide" start="0" end="64" reversible="true" condition="Control.IsVisible(512)">Conditional</animation>
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+ <animation effect="slide" start="0" end="99" reversible="true" condition="Control.IsVisible(512) | Control.IsVisible(514)">Conditional</animation>
- <animation effect="slide" start="0" end="99" reversible="true" condition="Control.IsVisible(512)">Conditional</animation>
- <animation effect="slide" start="0" end="-645" reversible="true" condition="Control.IsVisible(514)">Conditional</animation>
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+ <animation effect="slide" start="0" end="-68" reversible="true" condition="Control.IsVisible(512) | Control.IsVisible(514)">Conditional</animation>
- <animation effect="slide" start="0" end="-68" reversible="true" condition="Control.IsVisible(512)">Conditional</animation>
- <animation effect="slide" start="0" end="-812" reversible="true" condition="Control.IsVisible(514)">Conditional</animation>
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+ <animation effect="slide" start="0" end="-724" reversible="true" condition="Control.IsVisible(514)">Conditional</animation>
- <animation effect="slide" start="0" end="-2205" reversible="true" condition="Control.IsVisible(514)">Conditional</animation>
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+ <animation effect="slide" start="0" end="138" reversible="true" condition="Control.IsVisible(512) | Control.IsVisible(514)">Conditional</animation>
- <animation effect="slide" start="0" end="138" reversible="true" condition="Control.IsVisible(512)">Conditional</animation>
- <animation effect="slide" start="0" end="-604" reversible="true" condition="Control.IsVisible(514)">Conditional</animation>
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+ <animation effect="slide" start="0" end="-824" reversible="true" condition="Control.IsVisible(512) | Control.IsVisible(514)">Conditional</animation>
- <animation effect="slide" start="0" end="-1568" reversible="true" condition="Control.IsVisible(514)">Conditional</animation>
- <animation effect="slide" start="0" end="-824" reversible="true" condition="Control.IsVisible(512)">Conditional</animation>
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+ <animation effect="slide" start="0" end="-784" reversible="true" condition="Control.IsVisible(512) | Control.IsVisible(514)">Conditional</animation>
- <animation effect="slide" start="0" end="-784" reversible="true" condition="Control.IsVisible(512)">Conditional</animation>
- <animation effect="slide" start="0" end="-1528" reversible="true" condition="Control.IsVisible(514)">Conditional</animation>
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+ <animation effect="slide" start="0" end="-746" reversible="true" condition="Control.IsVisible(512) | Control.IsVisible(514)">Conditional</animation>
- <animation effect="slide" start="0" end="-746" reversible="true" condition="Control.IsVisible(512)">Conditional</animation>
- <animation effect="slide" start="0" end="-1490" reversible="true" condition="Control.IsVisible(514)">Conditional</animation>
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