2008-02-24, 09:16
elan_osx: Essentially what you need to do is make sure the strings that enter XBMC are converted to UTF8. On the xbox version, we do a charset->UTF8 conversion in FileHD/HDDirectory - this is probably not required on OSX?? The charset selection defines the source charset (i.e. what the filesystem is feeding us).
Once the string is in UTF8, XBMC takes care of conversion to UTF16 for rendering.
Cheers,
Jonathan
Once the string is in UTF8, XBMC takes care of conversion to UTF16 for rendering.
Cheers,
Jonathan