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Wiso tricked me into updating that patch, but I'm not falling for your pleasant disposition. I don't have the time to do that. I'll offer the same thing I did for the multidisplay branch though-- if someone writes the platform-independent part I'll do the win32 bits.
For troubleshooting and bug reporting please make sure you read this first.
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Thx for your hard work. Is this patch allready included in the SVN builds?
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Livin
Posting Freak
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2010-06-14, 02:00
Bumping this up again since touchscreen apps like YATSE is becoming popular... thus running XBMC on a secondary monitor is necessary (considering some touch screens work only as Primary monitors - driver limitation)
Anyone worked on this, or considering it?
I'm not an expert but I play one at work.
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CrystalP
Team-Kodi Developer
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Dual monitor support has been in XBMC for a while, and 3+ monitors for about a month.
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CrystalP
Team-Kodi Developer
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Go to System-Settings-Video Output, and select one of the 'fullscreen #2' resolutions from the Display list.
There were a few glitches in the dual screen support of version 9.11. Current SVN is better.