2012-05-31, 15:25
The bitrate is the bitrate - AE needs what the bitrate calls for. In that regard it is no different than pre-AE.
There have been other reports of SMB issues since Eden, and I think that's what you're likely seeing. There is also a different caching scheme on the books, but it's not ready for merge.
Move a problem file to local storage and play - if it plays fine locally it's not AE, although it could still be XBMC and it's caching scheme.
There have been other reports of SMB issues since Eden, and I think that's what you're likely seeing. There is also a different caching scheme on the books, but it's not ready for merge.
Move a problem file to local storage and play - if it plays fine locally it's not AE, although it could still be XBMC and it's caching scheme.