2012-07-08, 19:47
Since switching to an AudioEngine build (using analogue output), I've had the two following problems,
* Pausing or skipping will on rare occasions cause the audio stream to corrupt and slowdown causing jerky and slowed playback.
* Playback of a TS stream with an audio format switch results in the same corrupted audio stream and jerky slowed playback.
I suspect that there's no robust checking that the audio-stream being sent to decoding is still in the format/state being expected?
* Pausing or skipping will on rare occasions cause the audio stream to corrupt and slowdown causing jerky and slowed playback.
* Playback of a TS stream with an audio format switch results in the same corrupted audio stream and jerky slowed playback.
I suspect that there's no robust checking that the audio-stream being sent to decoding is still in the format/state being expected?