2013-03-07, 22:31
Does anyone know, or has had experience with, the Disk Indicator parameter in RCB who can guide me along in understanding & configuring multiple image games to work correctly in RCB?
I am thinking I need to implement this with 2 of my platforms/EMUs (3DO using 4DO and Playstation with ePSXe)
In my 3DO TOSEC ROM set, there are a couple of multiple image games. The TOSEC set is a .zip format with a .cue and .iso inside. Multiple image .zip files use (Disc x of n) syntax in the filename format. I assume I pump that into the Disk Indicator param in RCB (please chime-in if you know what exactly I should enter into that Disk Indicator field for both 3DO and eSPXe)??
Here is an example of a multiple image game for 3DO that I have:
Wing Commander III - Heart of the Tiger (1995)(Origin)(US)(Disc 1 of 4)[!].zip
Wing Commander III - Heart of the Tiger (1995)(Origin)(US)(Disc 2 of 4)[!].zip
Wing Commander III - Heart of the Tiger (1995)(Origin)(US)(Disc 3 of 4).zip
Wing Commander III - Heart of the Tiger (1995)(Origin)(US)(Disc 4 of 4).zip
For Playstation, I am using a ReDump set which is comprised of .7z format that contains a .cue and .bin(s). The filename syntax uses a simple (Disc n) format.
Here is an example of a multiple image game for Playstation that I have:
Alone in the Dark - The New Nightmare (USA) (Disc 1).7z
Alone in the Dark - The New Nightmare (USA) (Disc 2).7z
Currently, for both platforms, I choose a game in RCB, I hit enter, and I am then presented with an RCB dialog box to choose which file should be extracted into the \userdata\RCB\tmp folder. I choose the non-.cue file in both instances. The 3DO usually only has 1 .cue and 1 .iso. The PSX set has 1 .cue and can have multiple .bin files
I think I understand the intention of the RCB Disk Indicator param, but I am not sure how to fully use it with my current ROM sets and setup. In my 3DO example, if I use the disk indicator parameter, will RCB treat all 4 .zip archives as a single game and unzip all four into the tmp folder? At what point will my EMU (4DO) know how/when to switch to one of the other 3 images? I believe the way I have my RCB setup for both ePSXe and 4DO, the .cue sheets are being ignored and RCB just unzips the ROM file for each platform into the RCB tmp directory.
I guess those are my big mysteries before I start fiddling around with multiple image games. Hopefully someone can save me some headaches beforehand
I am thinking I need to implement this with 2 of my platforms/EMUs (3DO using 4DO and Playstation with ePSXe)
In my 3DO TOSEC ROM set, there are a couple of multiple image games. The TOSEC set is a .zip format with a .cue and .iso inside. Multiple image .zip files use (Disc x of n) syntax in the filename format. I assume I pump that into the Disk Indicator param in RCB (please chime-in if you know what exactly I should enter into that Disk Indicator field for both 3DO and eSPXe)??
Here is an example of a multiple image game for 3DO that I have:
Wing Commander III - Heart of the Tiger (1995)(Origin)(US)(Disc 1 of 4)[!].zip
Wing Commander III - Heart of the Tiger (1995)(Origin)(US)(Disc 2 of 4)[!].zip
Wing Commander III - Heart of the Tiger (1995)(Origin)(US)(Disc 3 of 4).zip
Wing Commander III - Heart of the Tiger (1995)(Origin)(US)(Disc 4 of 4).zip
For Playstation, I am using a ReDump set which is comprised of .7z format that contains a .cue and .bin(s). The filename syntax uses a simple (Disc n) format.
Here is an example of a multiple image game for Playstation that I have:
Alone in the Dark - The New Nightmare (USA) (Disc 1).7z
Alone in the Dark - The New Nightmare (USA) (Disc 2).7z
Currently, for both platforms, I choose a game in RCB, I hit enter, and I am then presented with an RCB dialog box to choose which file should be extracted into the \userdata\RCB\tmp folder. I choose the non-.cue file in both instances. The 3DO usually only has 1 .cue and 1 .iso. The PSX set has 1 .cue and can have multiple .bin files
I think I understand the intention of the RCB Disk Indicator param, but I am not sure how to fully use it with my current ROM sets and setup. In my 3DO example, if I use the disk indicator parameter, will RCB treat all 4 .zip archives as a single game and unzip all four into the tmp folder? At what point will my EMU (4DO) know how/when to switch to one of the other 3 images? I believe the way I have my RCB setup for both ePSXe and 4DO, the .cue sheets are being ignored and RCB just unzips the ROM file for each platform into the RCB tmp directory.
I guess those are my big mysteries before I start fiddling around with multiple image games. Hopefully someone can save me some headaches beforehand