2007-07-10, 14:01
That's what I thought, first thing I tried.
This is what I tried on a XBMC-2007.07.09-Rev9523 build:
It didn't work. It rotates one complete turn, like a spinning coin.
Sorry for the continued noob questions. Theres just a lot more you can do with skinning now and I want to add some interesting effects.
Edit: It must have something to do with the condition. The following works.
Now I need to find the right condition.
This is what I tried on a XBMC-2007.07.09-Rev9523 build:
Code:
<animation effect="rotatey" loop="true" center="585" start="0" end="-360" time="3000">Visible</animation>
It didn't work. It rotates one complete turn, like a spinning coin.
Sorry for the continued noob questions. Theres just a lot more you can do with skinning now and I want to add some interesting effects.
Edit: It must have something to do with the condition. The following works.
Code:
<animation effect="rotatey" center="585" start="0" end="-360" time="3000" loop="true" condition="Control.HasFocus(100)">Conditional</animation>