Support Thread for libstagefright
(2013-01-27, 03:58)wallaceff Wrote: Other than actually seeing improved performance and gluessing its because stagefright is working, is there any way to confirm its running while watching a video file?

logcat or xbmc debug log

you will see when the codec gets called and accepts the input if it fails you will see that it fallsback to ffmpeg software decoders there also, though in most situations it isn't needed to check that the Render Speed allready says much unless of course it is a bug so if you unsure check the logs Smile

Of course you could also make that accept/fail visible in the Debug OSD which would be much easier then to make sure what is currently being used in Realtime without needing to check the log if you just want to know that information, i guess sooner or later this Hardware/Software OSD will become part of XBMC as it is now with most of the external Player that use ffmpeg as backup (MX Player,BS Player ect).

Btw i wonder when i used XBMC on the Desktop i was able to see the Codec Format being used for the Video currently playing now on Android i only see Resolution and Audio Codec and Channels but not the Video Codec as a information part of the Nav Bar OSD (icons) ?

No VP8,H.264,H.263 or anything else icons why has this information been removed from the OSD ?


Messages In This Thread
RE: - by Ja4220 - 2013-10-13, 10:54
Previously Worked, now it doesn't - by kaadaq - 2013-10-31, 04:19
RE: libstagefright - Experimental hardware video decoding builds - by CruNcher - 2013-01-27, 04:06
libstagefright - by mo123 - 2013-05-14, 14:29
RE: libstagefright - by Koying - 2013-05-14, 14:30
RE: libstagefright - by Maverick5269 - 2013-05-16, 23:04
RE: libstagefright - by matander - 2013-05-19, 18:26
RE: libstagefright - by FreeFrag - 2013-05-22, 13:02
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Support Thread for libstagefright6