2013-07-25, 17:26
Hi Wolfgar,
Sure, i will do that.
I have a suspicion that gui framerate is limited by not using multiple cpu threads.
Cpu load is always 100% on a single core when rendering complex skins, for example Xperience1080.
But in less complex scenarios it drops below 100% and framerate increases.
I know that xbmc is coded the way using only 1 core because of its XBOX origin, but isn´t it possible to somehow trick xbmc into using 2 cores for gui rendering ?
Have a nice day , i hope its not as hot in france as it is in germany right now
Sure, i will do that.
I have a suspicion that gui framerate is limited by not using multiple cpu threads.
Cpu load is always 100% on a single core when rendering complex skins, for example Xperience1080.
But in less complex scenarios it drops below 100% and framerate increases.
I know that xbmc is coded the way using only 1 core because of its XBOX origin, but isn´t it possible to somehow trick xbmc into using 2 cores for gui rendering ?
Have a nice day , i hope its not as hot in france as it is in germany right now