2013-09-16, 13:03
Maleficium Wrote:If they change to the old design maybe you could check some of the issues in the current scraper, some already reported and another I found recently:These issues will be addressed with RCB 3.x that I am currently working on. The parser/scraper framework that I am using in current RCB releases is too unflexible to fix these errors without rewriting large parts of it. So, this has to wait until I am finished with 3.x.
- Do data its imported if some fields are empty in MG database (usually the developer field for old computer games)
- The known problems with some ASCII (most of the French, German, Japanese, etc titles have problems importing or launching the games. In consoles most of the titles are in English but my "passion" are the old 8bits and 16bits computers, sorry Smile)
- Recently I found that no snaps are imported (in MG scaper), only titles in the snaps folder.
Tomkun Wrote:When launching SegaCD games using the internal emulator (libretro) from RCB, they are getting detected as DVD images and therefore failing. Launching the files through the file manager works as expected, hence why I'm posting here. I know it's early days to be reporting bugs like this, but I thought you'd like to know.Afaik, XBMC detects item types and players by file extension. If the file extension is not 100% game specific it may have trouble to know what to do with the item. In previous versions of RetroPlayer, RCB was able to tell XBMC that the current item is a game and also give RetroPlayer a hint which gameclient to use. In current pr-branch this feature (GameInfoTags) has been stripped out because it was not implemented 100% and could have caused issues with being merged into XBMCs main line. I hope it will be integrated again in a later release.
Something you could try on your end is to enable zip extraction in RCB. Maybe RCB is just passing zip files to XBMC that are not handled correctly. Otherwise we just have to wait until we can use GameInfoTags again.