Xbmc not working for blind users.
#73
(2014-03-01, 01:56)byron27 Wrote: Window names are fine but if there's an error the window name might not be enough to determine what's going on. I would think of it this way, any information you have to read with your eyeballs should somehow be accessible. That includes dialog boxes, keyboards including what letter you currently have selected and rather or not you typed it, edit fields, lower-right hand corner status updates, descriptions of media or add-on details, etc should have a way to read them. Of course I understand that we are a long way from all of that but a developer shouldn't take the attitude of "good enough" when considering accessibility. Also, I am personally against the idea of a custom skin unless it concerns the access of particular elements that otherwise would be inaccessible. The last thing you want to do is make XBMC users who are blind have to do all kinds of tinkering and tweaking just to have equal access to what sighted users already have. Most of the time blind users use the exact same UI as their sighted counterparts and I think that is the correct line of thinking. I'm only one voice but I can be pretty loud at times :-)

This was just a quick demo of the possibilities with an addon. I spent about 20 mins on it. Certainly anything on the screen can be spoken.

One of the strengths of XBMC is it's skinning capabilities. There are dozens of skins to satisfy different ways people use XBMC.

Correct me if I'm wrong, but I have to assume that the way a blind person interfaces with XBMC is different than the way a sighted person does. It makes sense to build a skin that makes usage easier.
There is no reason to believe that that means it has to have less features.

I'm not sure what you mean by

Quote:The last thing you want to do is make XBMC users who are blind have to do all kinds of tinkering and tweaking just to have equal access to what sighted users already have.

Why would making a more accessible skin make someone have to do more tinkering and tweaking. It would have the opposite effect.

I really have no experience with how a blind person would use XBMC. When I ask is something is good enough I am asking if it would be "good enough to build an interface out of", not if it's the bare minimum someone could tolerate.

My thinking was that with a skin addon and a service addon, XBMC could possibly transformed to fit the needs of blind people the same way skins and addons do it for sighted people who just want it to work differently for other reasons.


Messages In This Thread
[No subject] - by natethomas - 2011-12-19, 05:25
[No subject] - by Ned Scott - 2011-12-19, 05:43
[No subject] - by Banjer - 2011-12-19, 18:58
[No subject] - by jhsrennie - 2011-12-19, 19:05
[No subject] - by Anders74 - 2011-12-20, 17:54
[No subject] - by Anders74 - 2011-12-20, 17:55
[No subject] - by Ned Scott - 2011-12-20, 19:08
[No subject] - by skybird1980 - 2011-12-21, 00:47
RE: Xbmc not working for blind users. - by ruuk - 2014-03-01, 02:33
Xbmc not working for blind users. - by hellow - 2014-03-15, 16:55
v0.0.34 - by ruuk - 2014-03-31, 01:28
v0.0.37 - by ruuk - 2014-04-16, 02:20
v0.0.38 - by ruuk - 2014-04-17, 02:54
v0.0.40 - by ruuk - 2014-04-18, 19:59
v0.0.42 - by ruuk - 2014-04-24, 02:29
v0.0.43 - by ruuk - 2014-04-24, 21:39
v0.0.44 - by ruuk - 2014-04-27, 23:32
v0.0.46 - by ruuk - 2014-04-29, 03:15
v0.0.47 - by ruuk - 2014-05-01, 02:25
v0.0.48 - by ruuk - 2014-05-02, 22:02
v0.0.49 - by ruuk - 2014-05-06, 01:49
v0.0.51 - by ruuk - 2014-05-08, 08:08
v0.0.52 - by ruuk - 2014-05-09, 19:16
v0.0.53 - by ruuk - 2014-05-11, 01:22
v0.0.54 - by ruuk - 2014-05-15, 04:05
v0.0.56 - by ruuk - 2014-05-22, 02:04
v0.0.59 - by ruuk - 2014-05-23, 19:42
v0.0.60 - by ruuk - 2014-05-23, 21:35
v0.0.62 - by ruuk - 2014-05-25, 03:09
v0.0.63 - by ruuk - 2014-05-25, 22:14
v0.0.64 - by ruuk - 2014-05-26, 03:07
v0.0.65 - by ruuk - 2014-05-26, 15:19
v0.0.66 - by ruuk - 2014-05-31, 21:01
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