2014-03-30, 09:46
Hello senna99
i think the problem is because you have added a comma in there.
I always use : ActivateWindow($INFO[Skin.String(snap)]) to activate the window and e.g. <onload>Skin.SetString(snap,665)</onload> to set the string.
Here is what i use to snap everything to the dashboard :
<onload>Skin.SetString(snap,665)</onload> = This will snap the window id 665
<onload condition="!Skin.HasSetting(snapie)">Skin.ToggleSetting(snapie)</onload> = This makes it toggle my skin setting allowing it to be displayed.
<onload condition="Skin.HasSetting(gaming)">Skin.ToggleSetting(gaming)</onload> = This removes any snapped games.
<onload>SetProperty(snap,demo/sna/Steam.jpg,0)</onload> = This sets the snapped image.
<onload>Skin.SetString(sn,Steam)</onload> = This sets the snapped name.
And then to display this i just use
<label>$INFO[Skin.String(sn)]</label> = Label of snapped item.
<texture>$INFO[Skin.String(snap)]</texture> = Tile for snapped item
<onclick>ActivateWindow($INFO[Skin.String(snap)])</onclick> = Launches snapped item.
<visible>Skin.HasSetting(snapie)</visible> = To tell my skin it's a snapped item and not a snapped game.
Also the latest update has been released, download links have been updated on page 1!
Some people may experience a problem with the .NET install script as i haven't really been able to test this much. I have tested it out on 2 systems and it seemed to work fine.
i think the problem is because you have added a comma in there.
I always use : ActivateWindow($INFO[Skin.String(snap)]) to activate the window and e.g. <onload>Skin.SetString(snap,665)</onload> to set the string.
Here is what i use to snap everything to the dashboard :
<onload>Skin.SetString(snap,665)</onload> = This will snap the window id 665
<onload condition="!Skin.HasSetting(snapie)">Skin.ToggleSetting(snapie)</onload> = This makes it toggle my skin setting allowing it to be displayed.
<onload condition="Skin.HasSetting(gaming)">Skin.ToggleSetting(gaming)</onload> = This removes any snapped games.
<onload>SetProperty(snap,demo/sna/Steam.jpg,0)</onload> = This sets the snapped image.
<onload>Skin.SetString(sn,Steam)</onload> = This sets the snapped name.
And then to display this i just use
<label>$INFO[Skin.String(sn)]</label> = Label of snapped item.
<texture>$INFO[Skin.String(snap)]</texture> = Tile for snapped item
<onclick>ActivateWindow($INFO[Skin.String(snap)])</onclick> = Launches snapped item.
<visible>Skin.HasSetting(snapie)</visible> = To tell my skin it's a snapped item and not a snapped game.
Also the latest update has been released, download links have been updated on page 1!
Some people may experience a problem with the .NET install script as i haven't really been able to test this much. I have tested it out on 2 systems and it seemed to work fine.