2016-09-08, 20:03
The widgetType property will either return any widgetType that you have specified in an additional widget, or the content type (or best guess thereof) of the widget - see the Content.Type(property) boolean condition on List of boolean conditions (wiki) for all the possibilities.
Assuming you're referring to condition elements in the template, there's no 'Not' condition. The closest is to have a template which has the condition, and then a second with no condition but the same include, which will then get built if the first one (or any previous one - they are processed sequentially) didn't match - as my time is both limited and split with other projects at present, if it's something you'd like it would be appreciated if you could open an issue on git so it doesn't get forgotten - I'll look into whether it's possible when time allows.
Assuming you're referring to condition elements in the template, there's no 'Not' condition. The closest is to have a template which has the condition, and then a second with no condition but the same include, which will then get built if the first one (or any previous one - they are processed sequentially) didn't match - as my time is both limited and split with other projects at present, if it's something you'd like it would be appreciated if you could open an issue on git so it doesn't get forgotten - I'll look into whether it's possible when time allows.