2021-01-05, 01:19
(2021-01-05, 00:22)daicon Wrote:(2021-01-05, 00:07)fandangos Wrote:Hmm(2021-01-04, 23:45)daicon Wrote: any news ??
Any advance?
thanks
I looked into this and could not get it to work.
There's a Java Rutime Enviroment for Android now, thanks to people developing for Termux.
You can find the binaries here:
https://github.com/MasterDevX/Termux-Jav...er/openjdk
I added it to the nvidia shield and exported the JAVA_HOME path in Kodi itself with:
Quote:setenv("JAVA_HOME", "/storage/emulated/0/JAVA/", 1);
and added the *.jar files needed for 1.2.1 version used by Kodi Matrix today.
I could not get Kodi or even bypassing Kodi's check, get libbluray to see it.
I even posted on libbluray mailing list and got nothing and asked vpeter (the developer that added libbluray BD-J support to CoreElec (linux)), no one knows and at this moment I think this is beyond anything could code for it's just too much work.
I get it.
But how big is the problem?
It is incredible that being Android, the problem is java.
: -S
thanks
I guess the problem is how libbluray access the java code.
Java runs on command base on windows/linux.
If you run a terminal and do
$ java -version
you get an output.
If you do the same from a terminal on android you get nothing, unless you install java runtime enviroment.
That's the same reason why you need Java emulators to play those old java games on android.