1080P Transparency... when?
#14
you dont need to rewrite the coordinates in xmls to run 1080p. XBMC scales those automaticaly. What you would really need are new 1080p textures to get the right results.
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Messages In This Thread
1080P Transparency... when? - by Arquizona - 2009-09-15, 23:11
[No subject] - by ronie - 2009-09-15, 23:23
[No subject] - by Shalashaska - 2009-09-16, 00:42
[No subject] - by ronie - 2009-09-16, 00:46
[No subject] - by r1ctus - 2009-09-20, 20:44
[No subject] - by ronie - 2009-09-21, 00:10
[No subject] - by rbonon - 2009-09-21, 00:44
[No subject] - by ronie - 2009-09-21, 01:06
[No subject] - by rbonon - 2009-09-21, 05:16
[No subject] - by ronie - 2009-09-21, 14:33
Controversy... - by AnalogKid - 2009-09-21, 14:47
[No subject] - by infy - 2009-09-21, 15:09
[No subject] - by ronie - 2009-09-21, 15:24
[No subject] - by minimalko - 2009-09-21, 16:54
[No subject] - by stokedfish - 2009-09-21, 17:50
[No subject] - by ronie - 2009-09-21, 18:13
[No subject] - by AnalogKid - 2009-09-21, 18:24
[No subject] - by minimalko - 2009-09-21, 19:42
[No subject] - by Derek - 2009-09-22, 15:26
[No subject] - by costa - 2009-09-22, 21:15
[No subject] - by Adam B. - 2009-09-23, 20:43
[No subject] - by rbonon - 2009-09-28, 14:27
[No subject] - by ronie - 2009-09-28, 19:53
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1080P Transparency... when?0