2011-01-26, 06:35
BrotherMagneto Wrote:Open question to anyone who's used Project64 with ALA - does it work well right 'out of the box,' or are there any plugins I should consider adding? It looks like there's plugins for improved textures for example, but I'd rather just emulate the games as I played them on the system, not with a bunch of upjumped graphics. However if those plugins help with performance I'd want to install them.
Any help is appreciated!
If you're looking to "Just play N64 games" then I suggest 1964 v1.1 with the "Glide Napalm WX" video plugin. For ALA, this is the easiest to use *free* option for emulation of N64. It beats PJ64v1.6 hands down every time. You'll probably want to steal NRage's Input plugin from PJ64v1.6 though as it's superior in many regards (such as including a dead-zone for analog controllers).
Glide Napalm has the best native support for N64 games outside of Jabo's 1.7 plugin (which only works with the paid version of PJ64). It even supports enhanced textures, although using them isn't necessary. Get it here: http://glide64.emuxhaven.net/files/Glide...X_R1.1.zip
Full details on 1964 are on the wiki, and it works great. Full 1920x1080 emulation is a hog and bogs my intel i3 dualcore down quite a bit, but running on anything greater than 640x480 (which is native N64 resolution) is a bit overkill (unless you're using HD textures).
If you've already shelled out the bucks for PJ64v1.7, then I can't help, as I wasn't able to get it running (yet). Sorry.