2006-02-01, 00:33
floink:
i'm not sure how easy it would be to implement, but i will look into it when i have some spare time. it's not a feature freeze killer anyway as far as the skin version goes - if it's not there it simply won't do the effect.
<animation effect="rotate" start="0" end="45" center="45,60"></animation>
would probably be the syntax.
ceomr:
will look into the radio button appearing in settings - i'm sure it's an easy fix. does it occur in pm3?
will keep in mind the multi-line-ness of the weather labels - once again i'm not sure how to best handle this at present.
as i don't have internet from the xbox i can't really check the kai stuff. does any of you know a way where i can "fool" kai on the pc into it being connected (perhaps a server application that it can connect to on the local machine so that i can simulate being connected?)
deanrparry: the noise filter is on the video osd settings dialog.
cheers,
jonathan
britneyspairs:
i'm not sure if that is possible (cross fade of changing info images) under the current system. i agree it would be nice to have, but am unsure how easy it would be to do.
the saturation control would need a simple way to apply it (ie given a texture, how does one simply render it on screen with such an effect - see if you can find that out from some directx tutorials or something).
smokehead: remember that the spin controls aren't shown if there is only one page of items (like in the screenshot you showed).
i'm not sure how easy it would be to implement, but i will look into it when i have some spare time. it's not a feature freeze killer anyway as far as the skin version goes - if it's not there it simply won't do the effect.
<animation effect="rotate" start="0" end="45" center="45,60"></animation>
would probably be the syntax.
ceomr:
will look into the radio button appearing in settings - i'm sure it's an easy fix. does it occur in pm3?
will keep in mind the multi-line-ness of the weather labels - once again i'm not sure how to best handle this at present.
as i don't have internet from the xbox i can't really check the kai stuff. does any of you know a way where i can "fool" kai on the pc into it being connected (perhaps a server application that it can connect to on the local machine so that i can simulate being connected?)
deanrparry: the noise filter is on the video osd settings dialog.
cheers,
jonathan
britneyspairs:
i'm not sure if that is possible (cross fade of changing info images) under the current system. i agree it would be nice to have, but am unsure how easy it would be to do.
the saturation control would need a simple way to apply it (ie given a texture, how does one simply render it on screen with such an effect - see if you can find that out from some directx tutorials or something).
smokehead: remember that the spin controls aren't shown if there is only one page of items (like in the screenshot you showed).