2011-10-18, 07:59
Knut Anderson Wrote:Hello Malte,DigiTech is right. You should use MAME as platform and MAWS as scraper. Maybe I should remove Neo Geo from the platform list or directly link it with the MAME scraper. This should reduce confusion.
is there a way to scrape Neo Geo roms? They usually have filenames that look like the actual game names, but are a couple of letters shorter. For example Samurai Showdown is called samsho. I've tried scraping manually, but often the games aren't recognized (fatfury3 is recognized as fatal fury 1), and I can't find a solution on this forum.
Domina Wrote:About the savestate, the idea is it to make to use easier and more functional with this shortcut, because by not need press "c", edit rom collection and go to disable the configuration RCB savestate all of the time who want to not use the savestate except for one game.Yes, I could add a general option to turn savesate on/off. But configuration of savestate params still has to be done the way it is today.
For Those who use the remote control or gamepad to navigate in xbmc would be simpler.
This option may appear only for games that have savestates set.
Domina Wrote:One question, rom collection, has its own interface?Yes and no. RCB uses skin xml files and skinning structure as all other skins in XBMC. The difference between Advanced Launcher and RCB is that RCB is a script and ALA is a plugin. This means ALA uses the default views that the skins provide for their (I think) Program section. Every skin is able to launch ALA out of the box without changing one line of code. The skin just have to add a little more code to display things like game description, fanart, etc (although it will work without). RCB is a script and needs to provide its own views for everything. So if a skin wants to provide support for RCB it needs to provide the complete xml file from scratch. Thats why a lot of skinners don't add support for RCB because it is much more work than adding some lines for ALA. Additionally RCB has some features included that go away from XBMC standards.
Because I was talking to MarcosQui in another forum and e-mails, and we often asked him to give support to your addon in Aeon MQ3, but it seems that it works a little different advanced launcher for exemple, in part of the interface.
On the other hand RCB is much more flexible with this mechanism. All things like game info view, configuration dialogs etc. are not possible in a plugin.
Here is a little guide how to start skinning RCB. It is valid for version 0.8.7 (the current in repo) but a little bit outdated for 0.9.1. The main features of 0.9.x are skinning related so I will update the guide as soon as 0.9.x is finished. Btw, in next version you will be able to select the skin independent of your XBMC skin. So you could use RCBs Night or Simplicity skin even if your default skin is Aeon MQ3. Maybe one of these is better for you than my default Confluence skin.