[RELEASE] Texture Cache Maintenance utility
(2013-04-20, 23:24)charrua Wrote: Trying the last version (0.5.3) here.
Is it supposed to work with Python 3.3.1?
Cause it's returning this error:

Good spot... Smile Fixed in v0.5.4 (just pushed to github).

v0.5.4
* Fixed sqlite3 characterset decode issue

* Default value for singlethread.urls is now assets\.fanart\.tv, to avoid hammering fanart.tv (logos, clearart, discart, etc.) as this site appears to reject multiple concurrent requests

* Write command line args and current version to logfile (if logfile is enabled)

* Added orphan.limit.check property to allow disabling of safety check when removing orphan files - default value is yes (safety check enabled).

* Updated directory traversing code to traverse an arbitrary number of directory levels (r, R, p, P) - previously limited to 2-3 directory levels.

* Fix base64.encodestring() in Python3

@3dfx - you can auto-update using the "fupdate" option (force update - ignores current version). Many thanks for your help with testing!
Texture Cache Maintenance Utility: Preload your texture cache for optimal UI performance. Remotely manage media libraries. Purge unused artwork to free up space. Find missing media. Configurable QA check to highlight metadata issues. Aid in diagnosis of library and cache related problems.
Reply


Messages In This Thread
RE: [RELEASE] Texture Cache maintenance utility - by Milhouse - 2013-04-20, 23:48
Crash on Gotham on OS X - by desepticon - 2014-05-29, 17:57
Cleaning - by AleisterHH - 2018-05-28, 22:03
RE: Cleaning - by Milhouse - 2018-05-28, 22:16
qax genre not updated - by Just-Me_A-User - 2018-06-12, 22:06
RE: qax genre not updated - by Milhouse - 2018-06-12, 23:40
Logout Mark Read Team Forum Stats Members Help
[RELEASE] Texture Cache Maintenance utility17