2014-10-06, 16:55
(2014-10-06, 16:43)Memphiz Wrote: That would be a bug imo because i explicitly pause the player - autoresume should only take place when player pauses implicitly because of low buffer level imo. Yeah i will make new testbuilds - will last a while since jenkins is really busy atm.Yes it sounds like auto-resume is being triggered.
I think there is something else wrong in this test build though - rate==0 on play doesn't seem to be working at all. All of the videos in the camera roll I'm trying including longer ones start playing fairly soon (seconds) after they start buffering. This wasn't happening in your previous test build. Possibly related to the srcvers error ?
I'll wait for the next build or until I have VS 2013 installed to compile my own before I test any further as I could be chasing red herrings.