2014-10-07, 10:55
Fixed builds:
New test version. I used 0x20F7 as feature flags (this is what DBMandrake figuredt + photo asset cache). When the ios8 compatibility is enabled (defaults to on) in addition to the changed featureflags the /play handler also supports starting playback paused.
The code for the testversion is here:
pull request to mainline: https://github.com/xbmc/xbmc/pull/5410
osx:
http://mirrors.xbmc.org/test-builds/osx/...x86_64.dmg
ios:
http://mirrors.xbmc.org/test-builds/darw...ay-ios.deb
atv2:
http://mirrors.xbmc.org/test-builds/darw...y-atv2.deb
win32:
http://mirrors.xbmc.org/test-builds/win3...irplay.exe
android-arm:
http://mirrors.xbmc.org/test-builds/andr...bi-v7a.apk
There are still the known missbehaviors:
1. Only first video from camera roll behaves correct - restart playback results in black screen on ios and non commands are sent to xbmc
2. When streaming from youtube safari - each video is started paused (when changing videos one has to hit the play button on the client) - this is even true when not allowing the "/play" handler to start paused because ios sends a /rate 0 command directly after /play anyways which pauses the video instantly.
New test version. I used 0x20F7 as feature flags (this is what DBMandrake figuredt + photo asset cache). When the ios8 compatibility is enabled (defaults to on) in addition to the changed featureflags the /play handler also supports starting playback paused.
The code for the testversion is here:
pull request to mainline: https://github.com/xbmc/xbmc/pull/5410
osx:
http://mirrors.xbmc.org/test-builds/osx/...x86_64.dmg
ios:
http://mirrors.xbmc.org/test-builds/darw...ay-ios.deb
atv2:
http://mirrors.xbmc.org/test-builds/darw...y-atv2.deb
win32:
http://mirrors.xbmc.org/test-builds/win3...irplay.exe
android-arm:
http://mirrors.xbmc.org/test-builds/andr...bi-v7a.apk
There are still the known missbehaviors:
1. Only first video from camera roll behaves correct - restart playback results in black screen on ios and non commands are sent to xbmc
2. When streaming from youtube safari - each video is started paused (when changing videos one has to hit the play button on the client) - this is even true when not allowing the "/play" handler to start paused because ios sends a /rate 0 command directly after /play anyways which pauses the video instantly.