2010-02-09, 08:01
Indeed. Thanks for the guide.
I did this yesterday but instead of finding an unused button in the ButtonTranslator.cpp, I used the <obc#> ones.
In the end your lircmap.xml will look like this
and keymap.xml will look like this
This method allows you to add a greater amount of buttons.
Here are a few other posts on the topic
Link 1
Link 2
Link 3
EDIT: Not exactly sure why but those file locations don't look right to me, mine is
/home/.xbmc/userdata/keymaps/remote.xml
/home/.xbmc/userdata/lircmap.xml
I did this yesterday but instead of finding an unused button in the ButtonTranslator.cpp, I used the <obc#> ones.
In the end your lircmap.xml will look like this
Code:
<obc1>OpenClose</obc1>
and keymap.xml will look like this
Code:
<keymap>
<global>
<remote>
<left>Left</left>
<right>Right</right>
<up>Up</up>
<down>Down</down>
</remote>
<universalremote>
<obc1>XBMC.EjectTray()</obc1>
</universalremote>
This method allows you to add a greater amount of buttons.
Here are a few other posts on the topic
Link 1
Link 2
Link 3
EDIT: Not exactly sure why but those file locations don't look right to me, mine is
/home/.xbmc/userdata/keymaps/remote.xml
/home/.xbmc/userdata/lircmap.xml