2021-10-20, 07:36
(2021-10-20, 05:28)garbear Wrote: OK, so change topology.xml to have 8 primary ports with the multiple gamepad types. Would we have to force the multitap setting and/or hide it from the user?
I'm not sure if I understand the question, but no, we can't force the multitap setting because some games would not work with enabled multitaps. Also the settings.xml is generated from upstream source code and we don't want to manually change it, right?
See here: https://github.com/libretro/pcsx_rearmed/pull/475
The proposed solution is a temporary workaround for this specific core until they definitely resolve this in upstream. So basically we would have 8 ports all set to "standard" by default and multitaps disabled in the advanced options. This way we get out of box working 2 players and a possibility to enable multitap in the options to get more players working for "advanced users".