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gnif
Team-XBMC Developer
Posts: 442
visualizations are more accurate for two reasons
* they are handed float data instead of 16bit
* the old code didnt care for channel mapping/count and would stuff 3,4,5,6,7 channels into the stereo input of the visualization.
At the moment build problems with external ffmpeg we are not interested in, the engine is still going through major problems, its actually surprising it works so well at the moment for so many.
I am not scared of SVN - Cutting my hands open on the bleeding edge.
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@gnif: yeah merging the VC project file is a PITA, I always have to do it manually as well. I don't really know why though as it is XML and therefore shouldn't be that difficult to auto-merge. Well I guess there's no other way than pinging a win32 developer when you merge from master and get a conflict in the XBMC.vcxproj(.filters) file(s).
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@gnif/Montellese,
BuildSetup on Windows build files is good. Just updated and built ok.
Cheers
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I certainly would but unfortunately I'll be abroad from July 21st to August 30th so I won't be able to update it in that period. After that I'd be happy to keep the VC project files up-to-date.
Always read the
online manual (wiki),
FAQ (wiki) and search the forum before posting.
Do not e-mail Team Kodi members directly asking for support. Read/follow the
forum rules (wiki).
Please read the pages on
troubleshooting (wiki) and
bug reporting (wiki) before reporting issues.