2015-09-16, 04:00
Ive no idea how a skin controls this, I dont think confluence does and I have re-cached all my artwork with BICUBIC and it works.
(2015-09-17, 13:36)Hersan Wrote: Just an update
With texturecache.py C i got it to work finally (I must have done something wrong before). All posters are looking much better now!
However the tumbernails (most recently added movies etc) in the center of the screen are compleatly unaffected by this (hence still look awful). This perhaps is by design?
Regards
<advancedsettings>
<loglevel>1</loglevel>
<imagescalingalgorithm>fast_bilinear</imagescalingalgorithm>
</advancedsettings>
<advancedsettings>
<loglevel>1</loglevel>
<imagescalingalgorithm>lanczos</imagescalingalgorithm>
</advancedsettings>
watch gallery
watch gallery
(2015-09-26, 23:32)furii Wrote: since montellese, i believe, stated it's for artwork that is cached maybe skins aren't using the cache for some reason.
(2015-09-27, 11:14)Hitcher Wrote:(2015-09-26, 23:32)furii Wrote: since montellese, i believe, stated it's for artwork that is cached maybe skins aren't using the cache for some reason.
A different scaling algorithm is used when displaying the cached images in the GUI.
(2015-09-27, 21:22)furii Wrote: @Milhouse, agreed that imgur is changing to jpg and adding compression but it's still clear that each image is using difference scaling. that's why i added the layered difference output to fully show there is no change between them. that said, pulling out of the cache doesn't really do anything since it's not being displayed in the gui that way.
(2015-09-27, 23:26)Milhouse Wrote: Pulling the artwork out of the cache does at least prove that what is being written into the cache is honouring the correct scaling algorithm.
The GUI should be decoding the cached jpg exactly the same as any other image library would, yet the suggestion seems to be that it is displaying an alternative image. Perhaps an additional scaling step is taking place when displaying cached artwork, and this algorithm is poor quality which effectively "undoes" the good work of the better quality scaling algorithm when the artwork is first cached?