2010-11-12, 10:58
so then there's still the much needed OpenGL GUI acceleration left etc etc
topfs is the expert, but I'll try and go into detail even though I'm no dev: IF we had patches for a fully functional ARM port of XBMC there would be the possibility that the community could try and port this over to various ARM-based devices, with the exception that we'd also need access to hardware acceleration (OpenGL and decoding) for a comparably wide variety of SoCs with different GPUs, which in turn usually requires access to hardware- or at least platform-specific SDKs. for an open platform such as android, this *could* be a viable option. for closed systems such as iOS, let's say it would be a challenge.
until then, this discussion is of academic value.
topfs is the expert, but I'll try and go into detail even though I'm no dev: IF we had patches for a fully functional ARM port of XBMC there would be the possibility that the community could try and port this over to various ARM-based devices, with the exception that we'd also need access to hardware acceleration (OpenGL and decoding) for a comparably wide variety of SoCs with different GPUs, which in turn usually requires access to hardware- or at least platform-specific SDKs. for an open platform such as android, this *could* be a viable option. for closed systems such as iOS, let's say it would be a challenge.
until then, this discussion is of academic value.