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well i just read doom9 forum, and it appears coreavc did talk to xbmc about adding their codec, but they couldn't come up with a decision. my guess is xbmc is the ones making it difficult, but i dunno. i encourage the devs to reconsider!
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elupus
Team-XBMC Developer
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well.. i think one of the problems for coraavc is how xbmc is distributed. since we don't distribute any offical builds, all builds being unofficial, it's impossible for them to keep track of who ilegally distribute their codec.
i don't see any problem with them charging for their codec, however i'd really like them to be more helpfull in adding support for it under other operating systems than windows.
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just some side-note:
even in linux a valid serial-no & user is required for using coreavc1.0 in mplayer, otherwise the filter doesn't work. the filter reads both, no+user from the registry.
so there shouldn't be a problem with corecodec's business.
no serial > use ffmpeg, otherwise use coreavc.
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makes sense to me to, if they are making a copy for linux (and support for mplayer under linux, would it be that difficult to compile this using the xdk, and enable support for it with mplayer on xbmc?
support in xbmc could be a switch in video settings to use coreavc instead of mplayer or dvdplayer.
no?
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elupus
Team-XBMC Developer
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if fixes was made to make mplayer support that dll. (only if accepted by mplayerhq as they can forse other consequences). it'd be happy to port those changes over. even if that was done, i can't guarantee that we'd get it to work on the xbox as that depends on how their codec is built.
jthunder, no recompile of the dll would be done, same as we use windows wmv9 dll for decoding that stuff.
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alexh
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at this point in time can xbmc play mpeg4 avc (h264) files in any shape or form?
i thought that it could, but i tried some on a recent release and they dont play. reading this thread i now think i might have been wrong.
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hi everyone. ive read many people having problems with .mp4 video files, and i for a while was not one of them... until now.
i currently have the 6-6-6 build of xbmc and then a previous build as well, (seperate folders on my xbox), i never delete my old build til after i put the new one and make sure its working. though due to just not getting around to it i never delted my old build, which i'm a bit glad i didnt.
i use my 6-6-6 build all the time, except when i want to watch .mp4 video files.
my question is why would one build play .mp4 fine, and the other not?
i also copied all the codecs from the old build that works with mp4 to the 6-6-6 build but it still wont play them, it chops them all up.
if anyone has any ideas on this, i'd appreciate it. for now i'll leave both builds up but i would like to delete the old one but i need to get the 6-6-6 build to work with mp4 like the old one.
thanks.
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Is there any benifit to XBMC from updating the bios on a mod chip, or updating switching dashboards ? The main point I am curious about is related to another question I already ask about h.264.
So I guess the main point would will XBMC recieve any sort of performance boost from a bios update or dashboard change ?
I don't understand why it takes so much more power to play h.264 then xvid or divx when they are all mpeg 4 variations. I've play .264 files on a 900mhz laptop running xp and it plays fine, but plays terribly on the 733mhz xbox. I'm not bitchin, just like to understand these things.
Secondary would be any other benifits like added harddrive support or something.
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No.
The reason your laptop may play the material better is down to simply better tuned code, plus a 23% change in performance is quite significant.
Many of the faster decoders of *.264 content are closed source, proprietary implementations (coreavc etc.)