2013-08-03, 13:48
Thanks for expanding, appreciated. As a sponsor surely they should be open to fixing things on their end if it is within reach. Or can things be changed on xbmc to allow for fluent playback given a fixed refresh rate perhaps?
(2013-08-05, 09:50)Hakarune Wrote: Hey Ned, I spent some time today setting up SuperSU and adb over network and took real screenshots for the wiki How-To's and some of my settings for playing 1080p & 720p plus info pics of playing like this one (1080P Hobbit):
(2013-07-02, 05:21)Ned Scott Wrote: See: http://wiki.xbmc.org/index.php?title=OUYA
Eventually, that page should evolve into a very nice OUYA-specific section with nice how-to pages, tips, and more. I will try to keep this updated, and others are invited to help as well, with various OUYA-specific information. Consider it the central location to collect all this info.
If you are unsure about editing the wiki yourself, feel free to leave a comment in this thread if you think something should be added/changed/etc.
(2013-07-27, 02:40)Ned Scott Wrote: I do have some ideas on how maybe to organize some "wanted tasks" list with pointers from the Team, so outside devs can see what's waiting to be done and where they can start to help. It's something I've been meaning to propose to the rest of the team. This is the kind of thing where it would be perfect, where it's a feature we want, but we just don't have enough hands to do it.Sounds like a good idea, especially a many issues with Ouya depends on its firmware or down to third-party libraries instead of XBMC's own code.
(2013-08-02, 20:28)Ned Scott Wrote: However, I would disagree that wifi can't handle HD. While I'd certainly say to avoid it whenever possible, most of the issues is that not all wifi is created equal.Ouya's WiFi performance and stability is greatly improved in their latest firmware compared to its initial release version, so it is with that easy to see that much can be achieved with optimized firmware and drivers.
(2013-08-02, 20:28)Ned Scott Wrote: As for the refresh rate question, I'm not sure. I don't know if the limitation is set by Android itself, or just how a particular Android ROM is made.Ouya's refresh rate current issues is possibly also just be a firmware, driver, or configuration issue, and not a limitation in Nvidia's Tegra 3 hardware.
(2013-08-05, 21:34)lartomar2002 Wrote:(2013-08-05, 09:50)Hakarune Wrote: Hey Ned, I spent some time today setting up SuperSU and adb over network and took real screenshots for the wiki How-To's and some of my settings for playing 1080p & 720p plus info pics of playing like this one (1080P Hobbit):
Please post when done.
(2013-08-07, 10:59)stefer Wrote: How do you get the "info while playing" to show up with all the codec data? Is that the skin you're using that does it?
(2013-08-07, 10:02)Hakarune Wrote:(2013-08-05, 21:34)lartomar2002 Wrote:(2013-08-05, 09:50)Hakarune Wrote: Hey Ned, I spent some time today setting up SuperSU and adb over network and took real screenshots for the wiki How-To's and some of my settings for playing 1080p & 720p plus info pics of playing like this one (1080P Hobbit):
Please post when done.
Okay I finished updating all the screenshots that I had and added 2 new sections "Examples" and "Recommended Settings."
Also I will test out videos with DTS (and if I can find a video with it, HD-DTS); 1080P Bray files with DTS and x.264 are rather large (have to clean up my server first).