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Hitcher
Team-Kodi Member
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How much of a speed difference would using percentages for nearly all positions/dimensions be in a skin?
Thanks.
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If you could measure it you'd be doing well IMO. It's a multiplication on skin load and that's it. Compared to the thousands of other commands executed for each control, it'll be well and truly in the noise.
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If XBMCs window is resized, then all that happens is the final scaling from "skin resolution" to screen coordinates changes. That's done regardless of the coordinate system used in the skin.
At the moment there is no "dynamic" positioning should group controls change their size/positioning etc.