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2014-05-31, 22:06
(This post was last modified: 2014-05-31, 22:07 by dyslecix.)
Can you make Generic x86 build (intel, amd)? the build you have listed as generic x86_64 is actually the i386 build aswell.
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Is it possible to use multiple controllers for 2+ player games in the current build? I can't see any way of doing it if it is. If not, will that functionality come with the input api overhall?
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2014-06-04, 12:38
(This post was last modified: 2014-06-04, 13:01 by dr88dr88.)
I first installed the wrong open elec version 32 bit and I now installed the correct 64 bit but now game will not launch anymore I get the below kind errors:
12:08:49 T:140108024129344 ERROR: AddOnLog: NES / Famicom (bNES): Unable to load /storage/.xbmc/addons/gameclient.bnes/bnes_libretro.so: wrong ELF class: ELFCLASS32
12:08:49 T:140108024129344 ERROR: AddOnLog: NES / Famicom (bNES): Failed to load /storage/.xbmc/addons/gameclient.bnes/bnes_libretro.so
I already tries to uninstall the emulator add-on and remove the add-on directories but this did not work.
How can I correct this error ?
Update:
I solved the issue by first deleting the add-on data base.
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I updates my NUC via the update folder andere it worked fine.
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I'm using the unofficial ARM version for RPi posted earlier in OpenELEC, and was wondering if we could add a failure condition in repository-libretro compiles, since I'm doing all the cores on the board, and losing <48 hours worth of work because your router our your Pi's power connection goes poopy is tower-smashingly frustrating.
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I don't believe so, not until it has been rebased on the newer code base. Retroplayer is part of the code base, not something that is installed seperately on top of XBMC.