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un1versal
Out of Memory (1939–2016)
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2015-06-05, 18:07
(This post was last modified: 2015-06-05, 18:10 by un1versal.)
Its not without its caveats.
If a texture is required and on a specific channel if you cant find a suitable existing shader, with texture. and modify iChannel0/1/2 etc than you have to recompile.
In any case by looking the sources from shadertoy and how the vis works you should be able to pick one that has more or less same requirements, if not possible then oh well. it takes like 5 seconds to recompile.
It mostly works for any vis I tested since it was music visualisations.
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un1versal
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(2015-05-31, 17:56)topfs2 Wrote: I will probably move out all shadertoy specifics out to something which both screensaver and such could reuse. I would love a live wallpaper one too and might take a stab at supporting it. The biggest hurdle here is probably that we don't have any "background" support now for skins, the skins which lets you customize handles it themselves. So not really sure how to implement it so its nice for skinners. One idea could simply be a live wallpaper control were the skinner states exactly which addon to use, then it would work roughly the same as an image control.
I've been away last week on vaccation but my idea is to start going through the PRs next week and merge in some stuff, nice to see people interested in it and the help is greatly appreciated!
Somewhat offtopic but.
Well if something like that was supported in Kodi it would also resolve another issues, you could also start adding Blurring effects and other filter type effects to Kodi and allow skinner to use these. The blurring would fix the Spoilers in thumbnails issue (some other thread)
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un1versal
Out of Memory (1939–2016)
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The only thing that crash kodi outright for me are.
Polar Beats by sauj123
Revision 2015 Livecoding Round 1 by mu6kl
And its a x86 should be enough to test those.
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As an avid music user I'm always interested in visualizations. What ever came from this? I downloaded popcornmix repo but it's showing empty for me. I'm using Isengard 15.2 on Windows 7. Any chance to see this happen in future releases?
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un1versal
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Im not sure what you mean, visualization.shadertoy works and Ive added the 2D Led spectrum so as far as I know it works 100% + I added other visualizations...
You need to compile it yourself if you want to make used of them but its not hard to compile.
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Thought so about the platforms. Thanks for answering. And something being easy to compile is very likely true for someone who has compiled anything before. However I haven't. My obstacles to overcome not only include that but also there seem to be so many different forks: Popcornmix, topfs2, notspiff if I'm correct. If there is any version working on windows I'd very much appreciate some further instructions.
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Ah cool, thanks for answering, Martijn.
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un1versal
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2015-10-24, 14:24
(This post was last modified: 2015-10-24, 14:42 by un1versal.)
(2015-10-24, 13:43)Martijn Wrote: Shadertoys is included by default now in nightly builds for Windows.
@popcornmix i suggest you guys work out what will be the "upstream" repo for it.
https://github.com/xbmc/repo-binary-addo....shadertoy
perhaps our team repo?
meh
https://github.com/afedchin/screensaver.shadertoy is not based on topfs and is missing the my 2d led spectrum visualization and it says only for DX11? So which one is for Linux?
Edit scrap that, that is a
screensaver not a music
visualization.shadertoy
Still whats happening with the visualization one then from topfs2?