2016-05-16, 23:35
(2016-05-15, 05:28)garbear Wrote:(2016-05-15, 02:14)Heat Wrote: How would netplay be handled? Will it need netplay or a third party network program, or something easier like Dolphin's netplay(host sends the guest a code, no port forwarding or hamachi required)?
I wrote a netplay layer that tunneled Game API calls across a TCP/IP network, but it was too slow to be suitable for gameplay. My next attempt will probably use source from an existing project, like RetroArch or Dolphin.
Think in Retroarch you need to portforward to use netplay. At least when I failed to use netplay with a friend.