2016-08-21, 12:47
(2016-08-20, 21:22)garbear Wrote:(2016-08-20, 16:47)jeevcat Wrote: What's the current state of game.moonlight? I'm trying to build it as per instructions on https://github.com/garbear/game.moonlight, and I'm not making much headway.
I think I got game.moonlight to build in mid-july. The biggest problem I've run into is OpenSSL versions incompatibilities. If you get this working, patches would be immensely appreciated.
Thanks for the reply. I'm currently getting problems with enet, when compiling moonlight-common-c:
Code:
By not providing "Findenet.cmake" in CMAKE_MODULE_PATH this project has asked CMake to find a package configuration file provided by "enet", but CMake did not find one.
I can make this work if I pull git submodules, and comment out the find_package(enet REQUIRED) line in CMakeLists.txt, but then I have issues later when compiling game.moonlight:
Code:
...
[ 52%] Built target game.moonlight
/home/sam/kodi/lib/libmoonlight.a(ControlStream.c.o): In function `sendMessageEnet':
/home/sam/workspace/moonlight-common-c/src/ControlStream.c:312: undefined reference to `enet_packet_destroy'
/home/sam/workspace/moonlight-common-c/src/ControlStream.c:326: undefined reference to `enet_packet_create'
...
What should I do about this enet stuff? I see you've made a couple of commits related to enet dependency but unfortunately I can't follow what you've done... I haven't had any issues with OpenSSL yet though