(2016-10-21, 23:54)ShadowTek Wrote: (2016-10-20, 23:37)hernandito Wrote: Angelinas.... many many thanks. It worked perfectly. I would neeeeeever have figured that out.
For others interested, in templates.xml, I changed lines:
9522, 9543, 9564, 9584, 9611, 9632, 9653 and 9673 to read:
<property name="imagepath"></property>
I am so grateful for your help.
Thanks,
H.
Thanks, I like this better as well ![Smile Smile](https://forum.kodi.tv/images/smilies/smile.png)
Since every update you will need to do this you can alter the include instead. The template file has lots of lines to go through and if you prefer to keep the Weather fanart working you can choose to do so.
You can delete the whole include from Includes_Backgrounds.xml (lines 3-37) if you don't mind the log error of a missing include (shouldn't cause any issues but would annoy me
![Wink Wink](https://forum.kodi.tv/images/smilies/wink.png)
) or empty the path [recommend using <imagepath />] for the Widgets (the first multi-image), single weather (second), or multi weather (third).
Code:
<include name="WidgetBackgroundFanart">
<control type="multiimage">
<aspectratio align="center" aligny="top">scale</aspectratio>
<imagepath background="true">$PARAM[imagePath]</imagepath>
<fadetime>600</fadetime>
<animation effect="fade" time="480">Visible</animation>
<animation effect="fade" time="480">Hidden</animation>
<animation effect="zoom" start="110" end="130" center="auto" time="12000" pulse="true" delay="480" condition="Skin.HasSetting(animatedbghome)">Conditional</animation>
<animation effect="slide" start="-15,-15" end="15,15" time="6000" pulse="true" delay="480" condition="Skin.HasSetting(animatedbghome)">Conditional</animation>
<visible>$PARAM[Visible] + !$PARAM[isWeather]</visible>
</control>
<control type="group">
<visible>$PARAM[Visible] + $PARAM[isWeather]</visible>
<control type="multiimage">
<aspectratio align="center" aligny="top">scale</aspectratio>
<imagepath background="true">$PARAM[imagePath]</imagepath>
<fadetime>600</fadetime>
<animation effect="fade" time="480">Visible</animation>
<animation effect="fade" time="480">Hidden</animation>
<animation effect="zoom" start="110" end="130" center="auto" time="12000" pulse="true" delay="480" condition="Skin.HasSetting(animatedbghome)">Conditional</animation>
<animation effect="slide" start="-15,-15" end="15,15" time="6000" pulse="true" delay="480" condition="Skin.HasSetting(animatedbghome)">Conditional</animation>
<visible>!Skin.HasSetting(WeatherFanartDir.multi)</visible>
</control>
<control type="multiimage">
<aspectratio align="center" aligny="top">scale</aspectratio>
<imagepath background="true">$PARAM[imagePathMulti]</imagepath>
<fadetime>600</fadetime>
<animation effect="fade" time="480">Visible</animation>
<animation effect="fade" time="480">Hidden</animation>
<animation effect="zoom" start="110" end="130" center="auto" time="12000" pulse="true" delay="480" condition="Skin.HasSetting(animatedbghome)">Conditional</animation>
<animation effect="slide" start="-15,-15" end="15,15" time="6000" pulse="true" delay="480" condition="Skin.HasSetting(animatedbghome)">Conditional</animation>
<visible>Skin.HasSetting(WeatherFanartDir.multi)</visible>
</control>
</control>
</include>
Also quite easy for Mike to add a setting to disable it if he chooses to do so