2018-02-25, 22:54
LibreELEC retroplayer addons are updated for RPi, RPi2, and Generic builds
(2018-02-25, 23:06)gnaag Wrote:(2018-02-25, 22:54)lrusak Wrote: LibreELEC retroplayer addons are updated for RPi, RPi2, and Generic builds
Thanks. Dosbox still missing. Is there any reason why building is disabled for this core? (Pkg arch = none) there is no comment for this in the source.
(2018-02-25, 22:54)lrusak Wrote: LibreELEC retroplayer addons are updated for RPi, RPi2, and Generic buildsThx
Quote:07:34:12.385 T:1941733952 ERROR: CAddonInstallJob[game.libretro.snes9x2002]: Die Abhängigkeit auf kodi.binary.instance.game in Version 1.0.33 konnte nicht aufgelöst werden.
(2018-02-25, 22:54)lrusak Wrote: LibreELEC retroplayer addons are updated for RPi, RPi2, and Generic buildsI have tried to test it now #0225, but it doesn't work. I cannot activate game.libretro addon. It says it depends on kodi.game.instance... (I don't see the whole message) and it cannot be activated because it is not compatible with current kodi version.
(2018-02-26, 12:59)Milhouse Wrote: @gnaag please post a link to your Kodi log.I am sorry, I was in hurry. Here you are: http://ix.io/PKN
logfile:13:02:36.016 T:1941458960 DEBUG: CAddonInstaller: installing 'game.libretro' version '1.0.33.105' from repository 'repository.retroplayer.libreelec.tv'
13:02:36.025 T:1778811776 DEBUG: CAddonInstallJob[game.libretro]: requires kodi.binary.instance.game version 1.0.33 which is not available
(2018-02-26, 18:55)lrusak Wrote: Please try force refreshing the repo. The current game.libretro version should be 1.0.36.106I can try to do this, but all cores' updates are detected (and pending). Just game.libretro update is missing.
log:21:46:03.547 T:1941737488 ERROR: AddOnLog: Sony - PlayStation (PCSX ReARMed): Buttonmap version required, expected version 2 (min=2)
21:46:03.547 T:1941737488 DEBUG: AddOnLog: Sony - PlayStation (PCSX ReARMed): Loading controller topology "/storage/.kodi/addons/game.libretro.pcsx-rearmed/resources/topology.xml"
21:46:03.548 T:1941737488 ERROR: AddOnLog: Sony - PlayStation (PCSX ReARMed): Failed to load controller topology: Error reading end tag. (line 55)
xml:<?xml version="1.0" encoding="UTF-8"?>
<buttonmap version="2">
<controller id="game.controller.ps.gamepad" type="RETRO_DEVICE_JOYPAD">
<feature name="cross" mapto="RETRO_DEVICE_ID_JOYPAD_B"/>
<feature name="circle" mapto="RETRO_DEVICE_ID_JOYPAD_A"/>
<feature name="square" mapto="RETRO_DEVICE_ID_JOYPAD_Y"/>
<feature name="triangle" mapto="RETRO_DEVICE_ID_JOYPAD_X"/>
<feature name="start" mapto="RETRO_DEVICE_ID_JOYPAD_START"/>
<feature name="select" mapto="RETRO_DEVICE_ID_JOYPAD_SELECT"/>
<feature name="up" mapto="RETRO_DEVICE_ID_JOYPAD_UP"/>
<feature name="down" mapto="RETRO_DEVICE_ID_JOYPAD_DOWN"/>
<feature name="right" mapto="RETRO_DEVICE_ID_JOYPAD_RIGHT"/>
<feature name="left" mapto="RETRO_DEVICE_ID_JOYPAD_LEFT"/>
<feature name="leftbumper" mapto="RETRO_DEVICE_ID_JOYPAD_L"/>
<feature name="rightbumper" mapto="RETRO_DEVICE_ID_JOYPAD_R"/>
<feature name="lefttrigger" mapto="RETRO_DEVICE_ID_JOYPAD_L2"/>
<feature name="righttrigger" mapto="RETRO_DEVICE_ID_JOYPAD_R2"/>
<feature name="l3" mapto="RETRO_DEVICE_ID_JOYPAD_L3"/>
<feature name="r3" mapto="RETRO_DEVICE_ID_JOYPAD_R3"/>
</controller>
<controller id="game.controller.ps.dualshock" type="RETRO_DEVICE_ANALOG">
<feature name="cross" mapto="RETRO_DEVICE_ID_JOYPAD_B"/>
<feature name="circle" mapto="RETRO_DEVICE_ID_JOYPAD_A"/>
<feature name="square" mapto="RETRO_DEVICE_ID_JOYPAD_Y"/>
<feature name="triangle" mapto="RETRO_DEVICE_ID_JOYPAD_X"/>
<feature name="start" mapto="RETRO_DEVICE_ID_JOYPAD_START"/>
<feature name="select" mapto="RETRO_DEVICE_ID_JOYPAD_SELECT"/>
<feature name="up" mapto="RETRO_DEVICE_ID_JOYPAD_UP"/>
<feature name="down" mapto="RETRO_DEVICE_ID_JOYPAD_DOWN"/>
<feature name="right" mapto="RETRO_DEVICE_ID_JOYPAD_RIGHT"/>
<feature name="left" mapto="RETRO_DEVICE_ID_JOYPAD_LEFT"/>
<feature name="leftbumper" mapto="RETRO_DEVICE_ID_JOYPAD_L"/>
<feature name="rightbumper" mapto="RETRO_DEVICE_ID_JOYPAD_R"/>
<feature name="lefttrigger" mapto="RETRO_DEVICE_ID_JOYPAD_L2"/>
<feature name="righttrigger" mapto="RETRO_DEVICE_ID_JOYPAD_R2"/>
<feature name="l3" mapto="RETRO_DEVICE_ID_JOYPAD_L3"/>
<feature name="r3" mapto="RETRO_DEVICE_ID_JOYPAD_R3"/>
<feature name="leftstick" mapto="RETRO_DEVICE_INDEX_ANALOG_LEFT"/>
<feature name="rightstick" mapto="RETRO_DEVICE_INDEX_ANALOG_RIGHT"/>
</controller>
<controller id="game.controller.ps.dualanalog" type="RETRO_DEVICE_ANALOG">
<feature name="cross" mapto="RETRO_DEVICE_ID_JOYPAD_B"/>
<feature name="circle" mapto="RETRO_DEVICE_ID_JOYPAD_A"/>
<feature name="square" mapto="RETRO_DEVICE_ID_JOYPAD_Y"/>
<feature name="triangle" mapto="RETRO_DEVICE_ID_JOYPAD_X"/>
<feature name="start" mapto="RETRO_DEVICE_ID_JOYPAD_START"/>
<feature name="select" mapto="RETRO_DEVICE_ID_JOYPAD_SELECT"/>
<feature name="up" mapto="RETRO_DEVICE_ID_JOYPAD_UP"/>
<feature name="down" mapto="RETRO_DEVICE_ID_JOYPAD_DOWN"/>
<feature name="right" mapto="RETRO_DEVICE_ID_JOYPAD_RIGHT"/>
<feature name="left" mapto="RETRO_DEVICE_ID_JOYPAD_LEFT"/>
<feature name="leftbumper" mapto="RETRO_DEVICE_ID_JOYPAD_L"/>
<feature name="rightbumper" mapto="RETRO_DEVICE_ID_JOYPAD_R"/>
<feature name="lefttrigger" mapto="RETRO_DEVICE_ID_JOYPAD_L2"/>
<feature name="righttrigger" mapto="RETRO_DEVICE_ID_JOYPAD_R2"/>
<feature name="l3" mapto="RETRO_DEVICE_ID_JOYPAD_L3"/>
<feature name="r3" mapto="RETRO_DEVICE_ID_JOYPAD_R3"/>
<feature name="leftstick" mapto="RETRO_DEVICE_INDEX_ANALOG_LEFT"/>
<feature name="rightstick" mapto="RETRO_DEVICE_INDEX_ANALOG_RIGHT"/>
</controller>
<!--
<controller id="game.controller.ps.guncon.western" type=""/>
<controller id="game.controller.ps.guncon.japan" type=""/>
<controller id="game.controller.konami.justifier.ps" type="RETRO_DEVICE_LIGHTGUN"/>
<controller id="game.controller.konami.justifier.player2" type="RETRO_DEVICE_LIGHTGUN"/>
<controller id="game.controller.ps.mouse" type="RETRO_DEVICE_MOUSE"/>
-->
</buttonmap>
xml:<?xml version="1.0" encoding="UTF-8"?>
<logicaltopology>
<port type="controller" id="1">
<accepts controller="game.controller.ps.dualshock"/>
<accepts controller="game.controller.ps.dualanalog"/>
<accepts controller="game.controller.ps.gamepad"/>
<!--
<accepts controller="game.controller.ps.guncon.western"/>
<accepts controller="game.controller.ps.guncon.japan"/>
<accepts controller="game.controller.konami.justifier.ps"/>
<accepts controller="game.controller.ps.mouse"/>
-->
<accepts controller="game.controller.ps.multitap">
<port type="controller" id="1">
<accepts controller="game.controller.ps.dualshock"/>
<accepts controller="game.controller.ps.dualanalog"/>
<accepts controller="game.controller.ps.gamepad"/>
<!--
<accepts controller="game.controller.ps.guncon.western"/>
<accepts controller="game.controller.ps.guncon.japan"/>
<accepts controller="game.controller.konami.justifier.ps"/>
<accepts controller="game.controller.ps.mouse"/>
-->
</port>
<port type="controller" id="2">
<accepts controller="game.controller.ps.dualshock"/>
<accepts controller="game.controller.ps.dualanalog"/>
<accepts controller="game.controller.ps.gamepad"/>
<!--
<accepts controller="game.controller.ps.guncon.western"/>
<accepts controller="game.controller.ps.guncon.japan"/>
<accepts controller="game.controller.konami.justifier.ps"/>
<accepts controller="game.controller.ps.mouse"/>
-->
</port>
<port type="controller" id="3">
<accepts controller="game.controller.ps.dualshock"/>
<accepts controller="game.controller.ps.dualanalog"/>
<accepts controller="game.controller.ps.gamepad"/>
<!--
<accepts controller="game.controller.ps.guncon.western"/>
<accepts controller="game.controller.ps.guncon.japan"/>
<accepts controller="game.controller.konami.justifier.ps"/>
<accepts controller="game.controller.ps.mouse"/>
-->
</port>
<port type="controller" id="4">
<accepts controller="game.controller.ps.dualshock"/>
<accepts controller="game.controller.ps.dualanalog"/>
<accepts controller="game.controller.ps.gamepad"/>
<!--
<accepts controller="game.controller.ps.guncon.western"/>
<accepts controller="game.controller.ps.guncon.japan"/>
<accepts controller="game.controller.konami.justifier.ps"/>
<accepts controller="game.controller.ps.mouse"/>
-->
</port>
</accepts>
</port>
<port type="controller" id="2">
<accepts controller="game.controller.ps.dualshock"/>
<accepts controller="game.controller.ps.dualanalog"/>
<accepts controller="game.controller.ps.gamepad"/>
<!--
<accepts controller="game.controller.ps.guncon.western"/>
<accepts controller="game.controller.ps.guncon.japan"/>
<accepts controller="game.controller.konami.justifier.ps"/>
<accepts controller="game.controller.ps.mouse"/>
-->
<accepts controller="game.controller.ps.multitap">
<port type="controller" id="1">
<accepts controller="game.controller.ps.dualshock"/>
<accepts controller="game.controller.ps.dualanalog"/>
<accepts controller="game.controller.ps.gamepad"/>
<!--
<accepts controller="game.controller.ps.guncon.western"/>
<accepts controller="game.controller.ps.guncon.japan"/>
<accepts controller="game.controller.konami.justifier.ps"/>
<accepts controller="game.controller.ps.mouse"/>
-->
</port>
<port type="controller" id="2">
<accepts controller="game.controller.ps.dualshock"/>
<accepts controller="game.controller.ps.dualanalog"/>
<accepts controller="game.controller.ps.gamepad"/>
<!--
<accepts controller="game.controller.ps.guncon.western"/>
<accepts controller="game.controller.ps.guncon.japan"/>
<accepts controller="game.controller.konami.justifier.ps"/>
<accepts controller="game.controller.ps.mouse"/>
-->
</port>
<port type="controller" id="3">
<accepts controller="game.controller.ps.dualshock"/>
<accepts controller="game.controller.ps.dualanalog"/>
<accepts controller="game.controller.ps.gamepad"/>
<!--
<accepts controller="game.controller.ps.guncon.western"/>
<accepts controller="game.controller.ps.guncon.japan"/>
<accepts controller="game.controller.konami.justifier.ps"/>
<accepts controller="game.controller.ps.mouse"/>
-->
</port>
<port type="controller" id="4">
<accepts controller="game.controller.ps.dualshock"/>
<accepts controller="game.controller.ps.dualanalog"/>
<accepts controller="game.controller.ps.gamepad"/>
<!--
<accepts controller="game.controller.ps.guncon.western"/>
<accepts controller="game.controller.ps.guncon.japan"/>
<accepts controller="game.controller.konami.justifier.ps"/>
<accepts controller="game.controller.ps.mouse"/>
-->
</port>
</accepts>
</port>
</logicaltopology>
(2018-02-27, 01:33)mmstos Wrote: When I select the the game to play and launch, just three emulators appears on the screen to select (atari 2600) and none of then can open the game as a zip file.
(2018-02-27, 01:33)mmstos Wrote: game.libreto ( i think it is not for android) but I havr Libreto compatibilty layer.
(2018-02-27, 01:37)garbear Wrote:Thanks Garbear for the prompt reply.(2018-02-27, 01:33)mmstos Wrote: When I select the the game to play and launch, just three emulators appears on the screen to select (atari 2600) and none of then can open the game as a zip file.
Can you upload a debug log? This will tell us what's wrong.
(2018-02-27, 01:33)mmstos Wrote: game.libreto ( i think it is not for android) but I havr Libreto compatibilty layer.
These are the same: game.libretro is the add-on ID of the Libretro compatibility layer.