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the plot scrolls but there is a significant delay
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Cross-posting from the planned changes thread to a more appropriate place:
I've been using Fusion as my default skin for a few weeks and I absolutely love it, but I recently had to change to Aeon65.
The reason is that I added a large number of films to my library. I prefer a fanart-heavy view when browsing movies, and while the uber-clean just-fanart view in Fusion is gorgeous, it's not really practical when you start getting into really high numbers of movies. I'm now using Aeon65's "low list" view, which basically uses heavy fanart and also incorporates a scrolling list that takes up maybe 1/5 of the vertical screen real estate.
So, if at all possible, I'd love to see a similar view in future versions of Fusion, because I definitely prefer Fusion's overall aesthetic to Aeon's.
Thanks!
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One of the biggest issues for this skin with me is performance. It's sluggish to move between windows and when it first loads up, all the recently added/etc. info sometimes takes a bit. I admit I'm not running the fastest machine but it's definitely not bad at all.
This skin has definitely grown on me the past few weeks I've used it.
I dig the zune color bar at the bottom and I'd like to see you guys take a few more nods from the Zune media software. A full wall view of albums similar to the now playing screen on Zune 4.0 would be awesome.
I wish the cast was a little more accessible in the info view as well.
The logon screen a little bland and it would be cool if the user icons were the main focus (possibly include last logged on too). One last lil bit - when you bring up the shutdown menu (pressing S by default), it would be great if 'log off user' would be an option.
Overall, love this skin and I can't wait to see how it proceeds. Keep up the fantastic work!
The Rig:
AMD64 X2 4400+ @ 2.3GHz, ATI HD 3450, Corsair 4GB XMS2 DDR2 800
Shuttle SN68SG2 Case
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`Black
Team-Kodi Member
Posts: 2,441
Some textures, e.g. the nav bar on top seem to fade out when using textures.xbt. This can be fixed by adding border="1" to the affected textures.