Posts: 265
Joined: Mar 2005
Reputation:
0
nice.. but i don´t think microsoft will let us play all the formats/filetypes xbmc can play like divx/xvid & ogg/flac.
Posts: 37
Joined: Aug 2004
Reputation:
0
i don't see why, if they're not producing the product themselves then they can't get too much flack for it, and besides just because divx is often used with copied movies doesn't mean its the only thing that its used for, and on top of that there are plenty of dvd/divx players out there so the format itself can't be too much of a legal minefield.
Posts: 530
Joined: May 2005
Reputation:
5
DonJ
Retired Team-Kodi Member
Posts: 530
hi,
lets assume that someday it would be possible to write xbmc for xbox360 and u feel like doing so.
what would u do different when writing most of the app from scratch and how would the increased hardware performence benefit xbmc?
Posts: 5,008
Joined: Sep 2003
Reputation:
30
pike
Team Kodi Admin
Posts: 5,008
think thats a little hard to answer without:
a devkit
a modded 360
and last but not least: some time
personally i think ps3 seems more suited hardwarewise (by the little we know about it)
Posts: 3,805
Joined: Mar 2004
Reputation:
3
elupus
Team-XBMC Developer
Posts: 3,805
we probably wouldn't write entire app from scratch.. we would go through code and remove any dependencies on current xbox hardware and add what is needed for the xbox360..
one bigg hurdle i can see is that there would be big problems getting some of our codecs to work as they are dll's compiled for x86 hardware.
thou i'm sceptic that the xbox360 ever will hacked to any similar extent as as current xbox. i agree with pike there, it might actually be better to port to ps3.. for one, it will run linux from the box..
Posts: 1,899
Joined: Sep 2003
Reputation:
0
its a homebrew firmware for the dvd drive only.
it will trick the media check (xbox 360 tests if it is a pressed or burned disk by reading some data from the disk you are not able to copy) by sending the data the 360 expects to get from the dvd even tho its a burned disk without that bit of data.
that means that you are still not able to run any homebrew code cause it isn't signed (which will still be checked).
read the xbmc
online-manual,
faq and
search the forums before posting! do not e-mail the xbmc-team asking for support!
read/follow the
forum rules! note! team-xbmc never have and never will host or distribute ms-xdk binaries/executables!
Posts: 64
Joined: Apr 2005
Reputation:
0
ok that makes a lot more sense. i guess the article did a horrible job of explaining what it was (as do most mainstream articles...). seems like there are very few uses like maybe being able to watch burned dvds or put in burned audio cds but thats about it.
Posts: 5,008
Joined: Sep 2003
Reputation:
30
pike
Team Kodi Admin
Posts: 5,008
no we will not waste energy on this until 360 is modded, and maybe not even then...
Posts: 928
Joined: Feb 2004
Reputation:
0
Asteron
"Skilled" Python Coder
Posts: 928
out of curiosity, how much of the code base is really xbox-specific?
all the system information stuff, the fat-x library, the controller keyboard mouse karaoke i/o, the mplayer dll's, the custom rendering shaders, i would guess mplayer itself has asm in some sections?... xpr fonts textures...
im sure i'm missing alot... maybe the network layer? visualizations /screensavers would need to be recompiled...
most of the directx stuff should be the same i would think...
does mplayer have multi-core support?
Posts: 64
Joined: Apr 2005
Reputation:
0
right now people also have to consider the fact that there are a lot more xboxes out there then xbox 360s. i almost wonder if there is as many hacked xboxes as there are xbox 360s but if that is true probably only for the short term. yet ultimately it just doesn't seem logical to even consider 360 development until its atleast hacked. the xbox 360 costs a lot more and already has media capabilities which seems to suggest that xbmc stick to the xbox since its a cheap alternative to buying the expensive 360.
Posts: 3
Joined: May 2006
Reputation:
0
now that the 360 has a firmware hack, is there any chance of seeing a version of xbmc running on it? perhaps even if it ran from a cd or dvd as opposed to the hard drive, that would be nice. it would be interesting if the backwards compatability of the 360 would allow xbmc to run.