2011-09-23, 15:42
I did some experiments a few months ago and the benefits were negligible for live-action material. A slight improvement in banding, but then none of my encodes have banding anyway.
That was with an early version of x264 10-bit. Maybe things have changed since then. But mostly it seems pointless to completely break hardware compatibility just for the sake of a small % increase in efficiency.
That was with an early version of x264 10-bit. Maybe things have changed since then. But mostly it seems pointless to completely break hardware compatibility just for the sake of a small % increase in efficiency.