2012-05-24, 20:33
(2012-05-24, 20:20)Middle Wrote: Actualy the problem is not in the " condition="System.HasAddon(script.watchlist)" " is in this " condition="Skin.HasSetting(HorizontalMenu)" "
i didnt find this option anywhere in skin settings,
i think this must be a early option that is been removed, and some folks have it enable in guidesettings.xml and new users not.
Good call
Code:
$ cat .xbmc/userdata/guisettings.xml | grep Horizontal
<setting type="bool" name="skin.breeze.HorizontalMenu">false</setting>
Settings it to true fixed it for me so I don't have to load Aeon first to make it work.
(2012-05-24, 20:20)Middle Wrote:(2012-05-24, 14:02)korsairtuga Wrote:(2012-05-23, 22:36)jmuck78 Wrote: How did you do that? And when you say "repack" - are you referring to the texture packer? I have been trying to find a way to "unpack" existing textures in order to poach elements from one skin into another...
I only removed the .XML file that makes the debug dialog appear from the .zip available @github and then "zipped'it" again.
Unfortunatly the debug itself is enable by default,
so develpers have shortcut to enable and disable anytime we want, and by the time of release most forget about it.
to fix this just remove the .XML, but the best way is the developers change the way it works to be disable by default, it saves some trouble.
cheers
Hitting F7 will turn off the overlays too: http://forum.xbmc.org/showthread.php?tid=129094